this post was submitted on 17 Jan 2025
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Lemmy Shitpost

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[–] Caitlyynn@lemmy.blahaj.zone 2 points 4 days ago

At least I know exactly where I am, just by how the menu looks

One of those is bound to tickle your fancy

[–] Jumuta@sh.itjust.works 199 points 1 week ago (2 children)

and somehow it's still one of the least shitty feeling megacorp websites

[–] brucethemoose@lemmy.world 87 points 1 week ago (1 children)

Because it’s actually trying to serve the user, kinda.

[–] TheBat@lemmy.world 16 points 1 week ago (2 children)

How else are you going to give money to them if you can't discover games on sale?

[–] dev_null@lemmy.ml 2 points 5 days ago

You say that, but it applies to any store website, and yet most of them are abysmal.

[–] denial@feddit.org 37 points 1 week ago (1 children)

The enshitification way would be to make games hard to find. And then charge game companies for their game to be better discoverable or promoted.

[–] Rin@lemm.ee 12 points 1 week ago (1 children)

Or putting subscriptions into placed they don't belong. Imagine subscriptions where you have to pay 10 usd/mo just to chat with friends on steam or install mods from the workshop or download a game at a decent speed. All of those things are free that Valve could start charging users for.

[–] SubArcticTundra@lemmy.ml 10 points 1 week ago

I think they don't need to enshittify because they're not publicly traded

[–] thedirtyknapkin@lemmy.world 34 points 1 week ago (4 children)

that's probably because it's not a megacorp, but a private company owned by a single person. not a corporation at all.

there's a big difference. a corporation is owned by a board of investors. those companies are legally obligated to provide maximum return for their investors. corporations have been sued for being "too charitable to their customers" rather than maximize profits. a private company can do whatever it wants at the whims of it's owner. in this case Gabe Newell actually kind of wants to create a decent experience because that's what he believes has created their market dominance. he's right.

corporations like Ubisoft and ea are legally obligated to squeeze you for every penny in their platforms.

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[–] recklessengagement@lemmy.world 141 points 1 week ago (12 children)

Steam UI genuinely fucks, and if you're suggesting it should be homogenized into the bland, emotionless material design full of dark patterns that every other web experience has turned into... then you, sir, can go to hell

[–] PotatoesFall@discuss.tchncs.de 58 points 1 week ago (2 children)

Good design doesn't have to be bland, and what does this have to do with dark patterns?

IMO the desktop Steam client as well as the gamescope have some pretty confusing UI. Once you get used to it it's fine but that's the case for any shitty UI. Except Gamescope, which is buggy to traverse by controller (which is what it was designed for lol)

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[–] Evotech@lemmy.world 86 points 1 week ago (2 children)

This is why they are actually profitable and roll out new features. Because they don't spend time redesigning old shit every time they have a new design in mind.

[–] azalty@jlai.lu 49 points 1 week ago (5 children)

I thought it was because they made gambling open to minors and took 30% of all game sales

[–] ignotum@lemmy.world 15 points 1 week ago (7 children)

Gambling? Don't give steam credit for EAs hard work!

[–] azalty@jlai.lu 1 points 5 days ago* (last edited 5 days ago)

I’m talking about gambling, because you can sell the skins for real money with valve. There’s an expectation of a financial prize.

[–] jlh@lemmy.jlh.name 15 points 1 week ago (1 children)

technically tf2 was the first loot box

[–] Venator@lemmy.nz 2 points 6 days ago* (last edited 6 days ago)

The first known instance of a loot-box system is believed to be an item called "Gachapon ticket" which was introduced in the Japanese version of MapleStory, a side-scrolling MMORPG, in June 2004.

https://en.m.wikipedia.org/wiki/Loot_box#History

Tf2 wasn't released until 2007, and it didn't ship with any unlocking let alone loot, the first unlockable items were added 2 years later in 2009: https://wiki.teamfortress.com/wiki/Item_timeline_in_2009

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[–] tino@lemmy.world 22 points 1 week ago (1 children)

there is a thing called shared front-end components, so each time you need to add a button on an interface, you don't need to recreeate a new one and it looks consistent for the user. And Steam is known for being super slow at rolling out anything.

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[–] Skullgrid@lemmy.world 57 points 1 week ago (2 children)

It's called working software sweaty, you get some design inconsistencies when you focus on creating new stuff led by the development team instead of the human personification of Helvetica

[–] peetabix@sh.itjust.works 17 points 1 week ago (4 children)

I always get sweaty when working software.

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[–] RobotZap10000@feddit.nl 41 points 1 week ago* (last edited 1 week ago) (1 children)

Would it really be better to have as few unique bits as possible? I think that it's great to be able to tell at a glance what part of Steam you're on. It's a program with many features. Then again, you can still use Big Picture Mode if you really want to dumb it down.

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[–] FangedWyvern42@lemmy.world 38 points 1 week ago (2 children)

Steam has a bad UI, but at least I can actually find what I’m fucking looking for. I like GOG, but holy shit Galaxy is awful. I ended up having to use the website to look for Icewind Dale because the search function doesn’t actually show you results from the store.

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[–] mrvictory1@lemmy.world 30 points 1 week ago

Steam revamped its UI, it's still not consistent but some elements in this picture are no more

[–] ocean@lemmy.selfhostcat.com 29 points 1 week ago (2 children)

Some woman did a YouTube vid on this and how she would unify the design. This is a mess

[–] Takumidesh@lemmy.world 42 points 1 week ago (3 children)

I disagree, I like that the menus, icons, and buttons are visually distinct.

I absolutely hate websites where every button looks the exact same and I can only tell the difference by analyzing the page Terminator style.

Death to ui frameworks, death to bootstrap, long live custom UIs with a design language.

[–] MrScottyTay@sh.itjust.works 9 points 1 week ago (1 children)

It has awful maintainability if you have to create a new component every time you want a new button, instead of reutilising old code in a way that changing the way one of them works should change all of them. It would also make the devs able to work faster and get to just focus on the main stuff they are working on.

Steam seems to have a lot of different Devs attempting to do their own thing from scratch again and again. And that's bad. I imagine their codebase is an absolute nightmare.

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[–] morrowind@lemmy.ml 21 points 1 week ago (3 children)

Juxtapposed. She's done videos on a lot of popular apps. I don't agree with a lot of decisions she makes, but her comments seem to love it

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[–] MudMan@fedia.io 26 points 1 week ago

If you told me SteamOS is them giving up on fixing desktop Steam and starting over from the hardware up I'd believe you.

The profile page alone is horrific. A single interface designer each week wakes up in cold sweats having dreamt of it and not knowing what they just saw.

[–] BmeBenji@lemm.ee 23 points 1 week ago

This is one of those big “Oh no! Anyways…” kinda moments.

Like someone at Epic or Microsoft or something was like “but Steam’s graphics aren’t as good as our graphics!”

… and?

[–] Juigi@lemm.ee 14 points 1 week ago (1 children)

U can make any ui look like dogshit if you do this lol

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[–] dilroopgill@lemmy.world 14 points 1 week ago (1 children)

it just works, its annoying at first, but nothing really changes, you learn something once and you're set

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[–] eager_eagle@lemmy.world 13 points 1 week ago (1 children)
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[–] Sunshine@lemmy.ca 13 points 1 week ago

It still looks fine to me.

[–] Churbleyimyam@lemm.ee 11 points 1 week ago (1 children)
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[–] Vince@lemmy.world 11 points 1 week ago (1 children)

If all the buttons and menus all looked the same wouldn't it be a lot harder to find what you're looking for? Wouldn't you want some things to stand out, especially if that's what your users are used to?

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