this post was submitted on 27 Sep 2024
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[–] NotMyOldRedditName@lemmy.world 22 points 19 hours ago (3 children)

I've had Google charge me $0.01 before for firebase usage.

They really should have waited until I owed more since that cost them money.

[–] rainman@lemmy.myserv.one 5 points 18 hours ago

Once a month I'd have to pay a few pennies to Google for our cloud use at a school district I worked for. It always baffled me!

[–] ByteOnBikes@slrpnk.net 3 points 17 hours ago* (last edited 17 hours ago) (1 children)

On my personal AWS account, Im paying them 0.17 cents a month.

I wonder if they pay a fee since it's hooked into my credit card.

[–] NotMyOldRedditName@lemmy.world 1 points 15 hours ago (1 children)

They're bigger so it's hard to know, but it's usually something like 2.9% + 10c a transaction.

At their scale though who knows

[–] szczuroarturo@programming.dev 1 points 14 hours ago

Only in us tho. I think eu has it set to percantage only.

[–] NotMyOldRedditName@lemmy.world 3 points 17 hours ago* (last edited 17 hours ago)

They should almost just make it so the blaze plan of firebase or other cloud services has a $1 non refundable pre-payment so they can just whittle away at the pennies instead of getting charged processing/transaction fees on a $0.01 transaction. Tops up to $1 if it goes to $0

I think people would pay $1 to enable the paid plans. If you're going that far, you're getting $1 of use out of it.

[–] Blackmist@feddit.uk 60 points 1 day ago (1 children)

I have lots of bills that are less than that every month, and yet somehow I can't just say they're not worth paying...

[–] kameecoding@lemmy.world 11 points 1 day ago (1 children)

I am guessing you dont have service providers from all over the globe with international transaction fees

[–] Blackmist@feddit.uk 8 points 1 day ago (1 children)

If I did I'd probably have lots of little satellite offices in various regions to make that easier.

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[–] swordgeek@lemmy.ca 42 points 23 hours ago

I guess I shouldn't be expected to pay for games until my total is over a hundred bucks then?

[–] Evotech@lemmy.world 81 points 1 day ago (2 children)

I'm sure if you owed them 100 bucks they'd demand it

[–] CaptPretentious@lemmy.world 19 points 1 day ago

Fairly certain I've bought a game that was like 34 cents or something. I definitely charged me the 34 cents.

[–] maneframe@lemmy.sdf.org 74 points 1 day ago (6 children)

Hey me too! I released my first game on Steam a month ago and by all objective measures it was a flop, but as a hobbyist I'm still proud of it. It honestly did better than I thought for a small niche game that I did a terrible job of marketing, and my one review so far was quite positive so I'll count that as a small win as I move onwards to the next game.

[–] maneframe@lemmy.sdf.org 30 points 1 day ago (3 children)

By the way, here's the game for anyone interested: https://store.steampowered.com/app/2792160/SnowDown/

I didn't expect to see so many replies!

[–] indomara@lemmy.world 4 points 21 hours ago (2 children)

This is super cute! If I buy these now for my friends and family but set it to deliver the gift near Christmas, would you get the money now? Or not til Christmas?

This looks perfect for when everyone is over on Christmas eve! <3

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[–] PalmTreeIsBestTree@lemmy.world 3 points 20 hours ago

Reminds me of some of the old school flash multiplayer games

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[–] gwen@lemmy.dbzer0.com 67 points 1 day ago (5 children)

you cant just SAY that and then not mention the game name

wow you really are bad at marketing

[–] DragonTypeWyvern@midwest.social 30 points 1 day ago (3 children)

The eternal conflict between being an indie dev and not wanting to be a shill :'(

[–] Buttons@programming.dev 13 points 1 day ago

What is the game? It's not being a shill to answer questions.

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[–] maneframe@lemmy.sdf.org 12 points 1 day ago

Oof, though you're not wrong!

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[–] Bongles@lemm.ee 19 points 1 day ago (1 children)

Considering you're a hobbyist and probably don't have marketing, it's too soon to say it's a flop. Many games like that pop off later once it gets seen.

[–] maneframe@lemmy.sdf.org 9 points 1 day ago

I appreciate the optimism! I hope it can find an audience over time, but it's definitely tough to stand out. For now, I'm aiming to just keep making games and improving, rather than giving up after the first try, which sadly seems to happen a lot out there.

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[–] ExtraMedicated@lemmy.world 6 points 19 hours ago* (last edited 18 hours ago) (1 children)

Happens to me almost every month. Good thing I didn't quit my day job.

[–] ByteOnBikes@slrpnk.net 4 points 17 hours ago (1 children)

Out of curiosity, have you had some big pay days? Or just enough to treat yourself?

[–] ExtraMedicated@lemmy.world 2 points 10 hours ago

I don't think I ever got more than $200 in a month. But I keep the money in a separate account and only use it for game dev or business stuff.

[–] Bougie_Birdie@lemmy.blahaj.zone 118 points 1 day ago (7 children)

I released a game like three years ago and it's earned $97 in that time.

I feel your pain

[–] itslilith@lemmy.blahaj.zone 70 points 1 day ago (1 children)

Buy it yourself, get over 100, cash out

[–] Bougie_Birdie@lemmy.blahaj.zone 47 points 1 day ago (10 children)

Haha, I've considered it. I'd really like to at least be able to buy pizza for the gang who helped make the game.

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[–] Road_Warrior_10@lemmy.world 162 points 1 day ago (16 children)

For context: I make indie games and have released two so far and I'm currently working on the third one which is weird as fuck. So the way that Steam works is, they don't send you money anytime you make a sale, but they send all of it at the end of every month. Now September is almost over and I got an e-mail titled "Steam Payment Notification" and I get all hyped up. I open it and read it that the Payment Notification is actually that there is no Payment since I didn't make $100 in sales. Way to hype me up and bring me down, Steam.

[–] Zoot_@lemm.ee 72 points 1 day ago (8 children)

Youtube and twitch work this same way. When I was starting there were months where I didnt make any money because I didn't meet the minimum. Hoping next month meets the requirement for you boss 🙏

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[–] ColeSloth@discuss.tchncs.de 22 points 1 day ago (1 children)

If a game gets lost in the steam store and no one ever plays it, was it ever a game at all?

[–] RagingRobot@lemmy.world 4 points 16 hours ago

Nope just someone's crushed hopes and dreams at that point lol

[–] Road_Warrior_10@lemmy.world 64 points 1 day ago (21 children)

If you want to support me, a wishlist of my current game will mean the world to me: https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/

But please don't spend money on my previous games, I recognize that they aren't that good I don't want to burden anyone financially with them (I loved every minute of making them, but I was still a noob back then).

[–] Muehe@lemmy.ml 44 points 1 day ago (1 children)

FYI you have a typo in your last screenshot (This sign m[a]y not...):

[–] Road_Warrior_10@lemmy.world 30 points 1 day ago (1 children)

Arhgh missed that! Thank you so much!

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[–] AGreenPurple@lemmynsfw.com 1 points 14 hours ago

Funnily I saw the playthrough of your game in YouTube and it really looks like a labour of love. As the guy who did the playthrough suggested, still need to buy it as a thank you.

Or is that another game with a red button? The maker of the game I'm thinking about wrote a comment on YouTube

[–] indomara@lemmy.world 23 points 1 day ago

But please don't spend money on my previous games, I recognize that they aren't that good I don't want to burden anyone financially with them (I loved every minute of making them, but I was still a noob back then).

You're not my mum! I bought Be a Rock anyway. Keep going, make games!

I believe in you!

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[–] Yerbouti@sh.itjust.works 27 points 1 day ago

itch.io once sent me 4$

[–] Deestan@lemmy.world 66 points 1 day ago (1 children)

My bank: "We have a new valuation on your home! Open your app to see it!"

...

"It's down 2%!"

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