this post was submitted on 10 Jan 2024
83 points (100.0% liked)

Gaming

30238 readers
247 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

Well shit...

you are viewing a single comment's thread
view the rest of the comments
[–] savvywolf@pawb.social 54 points 5 months ago (1 children)

Those disclosures will be shared on the Steam store pages for these games, which should help players who want to avoid certain types of AI content.

I mean, this is better than most places.

[–] DdCno1@beehaw.org 24 points 5 months ago (3 children)

I wouldn't be surprised if, in just a few years time, pre-AI-era content of all kinds, not just games, ends up becoming cherished by people, to the point that entire fandoms and subcultures develop around preserving and promoting it.

[–] bear@slrpnk.net 17 points 5 months ago (1 children)

This is no different than anything else, we naturally appreciate the skill it takes to create something entirely by hand, even if mass production is available.

[–] DdCno1@beehaw.org 5 points 5 months ago (1 children)

I feel like this is different. Even something mass produced using machinery used to be always designed by a human in the end.

[–] bear@slrpnk.net 8 points 5 months ago

The games will still be designed by humans. Generative AI will only be used as a tool in the workflow for creating certain assets faster, or for creating certain kinds of interactivity on the fly. It's not good enough to wholesale create large sets of matching assets, and despite what folks may think, it won't be for a long time, if ever. Not to mention, people just don't want that. People want art to have intentional meaning, not computer generated slop.

[–] TwilightVulpine@kbin.social 9 points 5 months ago (1 children)

Reminds me of how many early indie games relied on procedural generation but people got tired of it over time.

[–] ampersandrew@kbin.social 13 points 5 months ago

Plenty of games still rely on procedural generation to different degrees. It's a huge selling point in many cases, and in others, it's a pillar of their genre.

[–] Honytawk@lemmy.zip 1 points 5 months ago (1 children)

You mean like how people cherish hand drawn animation over digital? Cause except for some niche projects, the majority don't.

[–] callouscomic@lemm.ee 2 points 5 months ago

People shit on the Hobbit trilogy for the CGI compared to the live action of the LOTR trilogy. This stuff does happen.