I mean... Cyberpunk needs to be on a physical card. Otherwise how would you slot it into your neck?
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But.... the physical copy of CP2077 on launch for PC was just a box with some merch telling us to go download it from GOG.
to be fair you then put that installer on an usb and it's physical. I'd rather a DRM free digital game in a box than the code with DRM
That's not going to mean shit when it downloads a 100GB day one patch.
It is though. That's the entire point
Virtue signaling isn’t going to get them anywhere if it’s not a polished experience.
I mean, releasing something physical means it has to be done. Remember what state Cyberpunk 2077 was in on release?
Hey, it's been awhile, it's gotta be done by now!
Did they finally add all the features they advertised?
They used the No Man's Sky strategy: release trash, polish it a bit, then get praised for improving while the game is still nowhere near what was promised.
They arguably did worse, because NMS didn't just polish the game, they retroactively added most of the content + didn't release a paid DLC. Cyberpunk falls short of what has been promised to this day.
I'm not sure what most people were expecting but I finally got around to playing the GOTY edition recently.
I got a game with great characters, writing and story, slightly average gameplay, all shackled to a bizarre open world that completely destroys any pacing and urgency. It really did not need all those fixers and like 150 police mini missions, which detract from it all in a major way.
Having also played Witcher 3, that's kind of what I was expecting, I guess. I genuinely think CDPR should abandon their open world ideas, because they're excellent at story telling, but really bad at filler bullshit.
Phantom Liberty ups the package to a flawed masterpiece.
It's why I'll never get it unless obtained for the good ol' price of free. I'm glad people are enjoying it and it's much improved over the trash pile they delivered! But it's still a very different game than advertised.
Frankly, it's concerning how quickly the narrative shifted on this. You'd think with the internet recording the whole fiasco, there wouldn't be a quick narrative shift and misinformation on the subject, but people have convinced themselves the launch wasn't that bad, Sony somehow screwed them and this is what they said the game would be!
One's mileage could vary wildly at launch with that game. It did work just fine for me, with some minimal jank, but I could clearly see the video evidence others had of their bad time.
Oh absolutely. I know it wasn't super janky for everyone - but the fact is that it was so broken on launch for not just PC, but PS as well. The mass refunds, which Sony has never done, etc. Denying that this was a thing is what the narrative seems to be for many.
I'm glad it worked for you on launch, and hope you had a great time playing it!
I agree, but nms probably did it better
Battlefield 2042 tried that and still seems to be widely hated. I like it, it was on sale recently and would've been a good buy for $7 bucks.
That game also happens to have some of the worst enemy AI I've ever seen in any game ever
Uhh, it's mostly a PvP game, there's only ever AI when a round isn't full.
You're right! I mixed it up with a different battlefield. I was thinking of the campaign mode for BFV
No... They built on what they managed to make instead. Frankly, a more manageable solution
Ah the ol'bait'n'switch, a classic.
Digital for things you consume. Physical for things you love.
Pirated for things you consume, legit for things you love
Repro for community 🫶
Fanfics for things you really really love
Or at least a drm free installer.
I guess I’ll stock up on gog installers for games I own on Steam if Steam ever becomes the villain.
I would encourage you to support GoG before you have to rely on them, otherwise if everyone does like you they may not be able to sustain their business.
It's a bit akin to waiting for a crash before putting your seatbelt on.
If GOG benefitted Linux users as much as steam does then Yea, I'd be throwing cash at them every payday. I love GOG and what they do, but I also need to show support for what valve is doing for Linux too.
I don't get why they don't just have like, install cards with cheaper but slower storage on them for smaller game devs or extra large games that require installation to the system first before it can run. Seems like the in-between of key cards and full speed game cards which still might be faster than downloads and also helps game preservation by having the game actually on the card. Kind of like CD ROM or floppy disc games on PC.
Because that would be good for the consumer. They make more money on digital only, you don't actually own the product, and you can't resell it.
It's a corporation's wet dream.
The best way to handle it would be to keep the core game files on a physical card that loads into RAM, and download the assets to the local drive.
They make more money on digital only, you don't actually own the product, and you can't resell it.
The game-key cards can actually be borrowed or resold, it just doesn't have the game itself on it.
Until Nintendo says they can't.
It's even worse. All the people who defend the physical editions do it because when servers close, they can still play the game. A game key card is just a glorified digital release. When the servers close, you'll have a piece of plastic.
This is partly the case for any game that receives significant updates as well. Your disc/cart contains 1.0, but is that the version you will want to play 50 years from now when you can't download updates anymore?
I cannot wait to see the performance on basically a cell phone processor…
Is there something wrong with cellphone processors?
They are not very powerful, and cyberpunk is a pretty beefy game.