this post was submitted on 01 Feb 2025
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[–] hydration9806@lemmy.ml -4 points 4 hours ago (2 children)

Genuine question, why is $100 too much for a quality game? Completely agreed on the micro transactions though

[–] nyctre@lemmy.world 5 points 2 hours ago (1 children)

Hm.. how much is too much, then? If 70% higher than the industry standard isn't too nuch

[–] hydration9806@lemmy.ml 1 points 1 hour ago* (last edited 1 hour ago) (1 children)

Wow people really didn't like my question!

To respond to yours though, I'd say it depends on how much content there is! If a game can easily take 1000 hours with no degradation of enjoyment, I would pay $100 for it

Edit to add: I realize this didnt exactly address your question, but I'm not sure what percentage since it heavily depends on the quality and quantity of content

[–] ampersandrew@lemmy.world 3 points 1 hour ago

For me personally, I find it really easy to add "hours" to a game's runtime, and I'd sooner pay more for a higher quality experience and a shorter runtime. I've spent about a fifth of that 1000 mark in both Baldur's Gate 3 and Elden Ring, and they'd have been worth $100 to me. Indiana Jones was worth every bit of the $70 I paid, and it took me under 20 hours.

[–] accideath@lemmy.world -1 points 4 hours ago

Exactly. $100 is a lot of money, however games are cheaper than ever these days (adjusted for inflation) and $100 for no micro transactions sounds fair.

On the other hand, I wouldn’t buy it at that price either. I‘d wait for a sale…