this post was submitted on 01 Feb 2025
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[–] hydration9806@lemmy.ml 1 points 4 hours ago* (last edited 4 hours ago) (2 children)

Wow people really didn't like my question!

To respond to yours though, I'd say it depends on how much content there is! If a game can easily take 1000 hours with no degradation of enjoyment, I would pay $100 for it

Edit to add: I realize this didnt exactly address your question, but I'm not sure what percentage since it heavily depends on the quality and quantity of content

[–] nyctre@lemmy.world 1 points 23 minutes ago* (last edited 22 minutes ago)

Loved all gtas. Never played any for anywhere close to 1000 hours. Probably closer to 100. So that's like... 10$? Seems fair to me, no?

Funny enough, all the games in which I have more than 1000 hours are all f2p.

[–] ampersandrew@lemmy.world 3 points 3 hours ago

For me personally, I find it really easy to add "hours" to a game's runtime, and I'd sooner pay more for a higher quality experience and a shorter runtime. I've spent about a fifth of that 1000 mark in both Baldur's Gate 3 and Elden Ring, and they'd have been worth $100 to me. Indiana Jones was worth every bit of the $70 I paid, and it took me under 20 hours.