this post was submitted on 01 Dec 2024
287 points (91.6% liked)

PC Gaming

8800 readers
204 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Bougie_Birdie@lemmy.blahaj.zone 21 points 3 weeks ago (2 children)

The other comment points out that it's only a case of selling steam keys where steam must have the lowest price.

I released a game a while back and while reading the terms it sounded like I couldn't link my Steam store page to another storefront where the game was available cheaper. Which, honestly, also kind of fair.

But again, I think that's really only if you're selling steam keys. If you sold the game DRM-free on your own website, I can't imagine they'd take down your company website.

If you link to an Itch page or something similar that might be a thornier issue because they're primarily a storefront.

I'm of the opinion that my game costs X unless it's discounted to Y. I don't see the appeal to the end user of having a dozen different prices on a dozen different storefronts.

I could see a situation where a developer wants to always earn, say, $10 from their game. So on Steam it might sell for $13, on another platform it might be $11 to show the difference in platform fees. But I wouldn't do that because it's putting me before my players, and that's not why I make games.

[–] jerkface@lemmy.ca 14 points 3 weeks ago

There are some open source games that are purchasable on Steam but which are freely available elsewhere.

[–] otp@sh.itjust.works 2 points 3 weeks ago

I could see a situation where a developer wants to always earn, say, $10 from their game. So on Steam it might sell for $13, on another platform it might be $11 to show the difference in platform fees.

Yeah, this is the kind of thing I was picturing.

I've looked into it and this actually does happen in some other regions' pricing! But not many people seem to be talking about it happening in USD/CAD, at least at a glance.

I'm still curious as to why that difference would be.

Thank you for sharing your experience!