Katt

joined 1 year ago
[–] Katt@lemmy.world 7 points 2 months ago (2 children)

Tell me more about those retirement benefits.

[–] Katt@lemmy.world 32 points 5 months ago (4 children)

I am all for this, eating insects is done in many cultures and a healthy source of nutrition. We westerners may see it as something intimidating at first, because we so squirmish about bugs, but I am honestly curious about the taste.

That being said, I don't know why we need more nutritious flour. We are not lacking protein in our diets. Even vegans and vegetarians easily hit the minimum protein intake by consuming plant based protein....

39
submitted 11 months ago* (last edited 11 months ago) by Katt@lemmy.world to c/dnd@lemmy.world
 

I'm currently designing a keep for my players to explore. It will be a ruined keep, taken over by an evil cult. But to start off the design, I am looking at how it would have been designed in its prime. Here are some rooms I've thought of when creating the layout.

Military function

  • Armory
  • Smithy
  • Fletcher
  • Training room
  • Lookout posts
  • Infirmary/Hospital wing
  • Gatehouse
  • Barbican
  • Place of Arms
  • Commander quarters
  • Guard bunks

Every day operation

  • Great hall (mess hall)
  • Steward’s Office
  • Clerks/Tax assessors/Scribes Office
  • Kitchen
  • Distillery
  • Scullery
  • Larder/Storeroom/Cellar/Ice House
  • Servant quarters
  • Bathroom
  • Well/Cistern
  • Dovecote
  • Stables
  • Kennels
  • Courtyard
  • Gardens

Political function

  • Hall of Justice
  • Dungeon/Prison/Oubliette/Tower
  • Throne Room
  • Vault/Treasury

Noble quarters

  • Drawing Room
  • Bower
  • Rooms for the Lord/Lady
  • Formal sitting room
  • Informal sitting room
  • Private study
  • Personal library
  • Private dining room

Research

  • Library
  • Alchemy lab
  • Solarium
  • Wizards quarters

Religious

  • Temple/Church
  • Clergy quarters

Can you think of some more?


Editing to add the suggestions from the comments.

 

Hi everyone

I'm looking for recommendations for novels that are either set in ancient Greece (historical accuracy not required), or one whose main character is pledged/bound to a pact made with a superior entity (divine/elemental/magical/...).

Bonus points if you happen to know of a novel which combines boths of these tropes.

It can be fantasy or realistic, I don't mind either.

Thanks for your recommendations!

[–] Katt@lemmy.world 1 points 1 year ago

Thanks! I'll check this out.

[–] Katt@lemmy.world 1 points 1 year ago

"No" is a very powerfull word.

If you are a minor and didn't have a choice, I sincerely sympathize with your fate.

[–] Katt@lemmy.world 1 points 1 year ago

No you don't. We use dice, bottle caps, even snacks if we don't have minis available.

Playing with minis is more expensive but it's a hobby to most people to design a character, (have it) print and paint.

 
 

Of course, I COULD try another ramen from their menu. But why? It's my all time favourite since day 1.

 

Hi lemmings,

I've been asked to do DM a D&D introduction one-shot at work. I work in IT, and there are - as expected - a few nerds who are interested in dipping their toes in the warm TTRPG waters.

I've already run "The Wild Sheep Chase" (revised to be compatible with level 1 characters) in the past, to great success. But they want more!

Have you run short 2-3 hour one-shot adventures? Care to share them with me? I'm not against shopping around on the DM's Guild either, but there's ALOT. So I figured I could ask you guys to give me some pointers!

1
submitted 1 year ago* (last edited 1 year ago) by Katt@lemmy.world to c/dnd@lemmy.world
 

Hi everybody!

I will be DM'ing the D&D 5e module "Tyranny of Dragons" soon and was sad to realize the wonderfull content collected over the years on the subreddit with the same name would dissappear (perhaps for good). That's why I've decided to create (my first every) a new Community on Lemmy to try and bring back this amazing tool for DMs and GMs.

Players beware! This community is not meant for you. It is meant as a support system for your DM. You WILL be spoiled if you go to this community...

DM's / GM's / and other godlike entities: If you have/will run / are running this module... or are just curious, please consider joining this new community.

https://lemmy.world/c/tyranny_of_dragons

[–] Katt@lemmy.world 1 points 1 year ago

Oohhhh excellent prompts. I'm already going wild with ideas. Thanks so much!

 

Hi all,

I'm currently working on a new character for an upcoming campaign in D&D 5E. I wanted to challenge myself with this one and play a mage-type character. I usually just pick a character that can do weapon combat.

I wanted to ask the communitie's opinions and advice on the build and story for this character.

So far I have decided that Penelope would be descendant from a family of artisan weavers, who have distant and diluted ties with Fate (hence aasimar). The ancestry is far enough in the past that it's become a family myth, one that everybody dismisses but lovelingly shares with the younger members of the family. Like a harmless fable to impress children.

Now, Penelope has been through something rough. Likely a shipwreck. Likely she was on a voyage meant to sell off wares and the weather went badly wrong. Perhaps thanks to her unusual blood (aasimar), a greater entity (Umberlee? Water elementals? [insert water related idea here]...) took an interest in her soul as she was on the brink of dying. Barely conscious, Penelope made a pact with this entity to survive (hence the Warlock of the Fanthomless). The act of signing away her soul has angered the Fates, and she is now a Fallen Aasimar. Although she may not be aware of this when the adventure will start, I think I will trouble her sleep with some nightmares to impress on her that she has done something wrong... Something to defile her blood and soul.

So here we have it! My first draft of a character I would like to play. Do you guys have any thoughts on how to play her? How to further flesh out her story?