this post was submitted on 17 Mar 2025
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[โ€“] Showroom7561@lemmy.ca 195 points 1 day ago (87 children)

Man, after decades, why does GIMP still have a marketing problem?

Just visit https://www.gimp.org/ and compare it to https://www.adobe.com/ca/products/photoshop.html

Just assume both did exactly the same thing and cost the exact same amount (free or otherwise). Which would you choose based on their website?

Why does GIMP (and pretty much all FOSS) have to be so secretive about their product? Why no screenshots? Why not showcase the software on their website?

It's so damn frustrating that every FOSS app appears to be command line software, or assumed that the user knows everything about it already.

Devs, you might have a killer piece of software, but screenshots go a long way to help with gaining interest and adoption.

[โ€“] kaerypheur@lemmy.world 1 points 18 hours ago

Hey, you look interested in becoming a marketing volunteer for GIMP. While GIMP is not as competitive in marketing as the others, you can help them if you want. ๐Ÿ˜Ž

[โ€“] Hadriscus@lemm.ee 6 points 1 day ago (1 children)

I don't know man, I think the Photoshop homepage reeks of corpo crap, whereas the Gimp homepage does a good job at cleanly presenting the program in a quick way. Maybe I'm just used to FOSS, or already too allergic to corporate software, but going by the homepage design, my preference is obvious, there's not even a contest

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[โ€“] menemen@lemmy.ml 7 points 1 day ago (1 children)

I mean, tastes are different, but I really did not like the photshop page design.

[โ€“] Showroom7561@lemmy.ca 4 points 1 day ago (3 children)

Taste aside, you can easily see what features Photoshop has, rather than guessing, right?

I should have used a FOSS example, since Adobe is just bad in general (users saying the page has pop-ups, etc.).

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[โ€“] Leeuk@feddit.uk 17 points 1 day ago

Agree, however on clicking the photoshop link was first hit with 2 popups before I could see the page.

[โ€“] pelespirit@sh.itjust.works 68 points 1 day ago* (last edited 1 day ago) (6 children)

Krita.org does a nice job of showing off their work and so does Blender

They're not flashy, but they definitely make me want to download them and check them out.

[โ€“] anomnom@sh.itjust.works 4 points 1 day ago (5 children)

How is Krita? Iโ€™m on a Mac and my biggest problem with Gimp and Inkscape has always been lack of MacOS integration. Mostly with the UI but even shortcuts were wrong when I tried it. And the mouse/trackpad gestures were the dealbreaker.

I use Pixelmator, which hopefully continues to be a well developed pay once app, even though Apple just bought them. That and Sketch get me all the design tools I need for 2D and web.

[โ€“] Hadriscus@lemm.ee 5 points 1 day ago* (last edited 1 day ago)

Your first problem is you're using a Mac. But beyond the obvious trolling, Krita excels at painting and is getting better at text as well -so far text tools have left to be desired but they've been working on a revamp for some years now, probably coming rather soon. What I find lacking as a daily user (I do illustration in Krita, animation in Blender) is the general image manipulation tools. Transforming, snapping, transform masks... are often either lacking in flexibility or poorly performing. I use Affinity Publisher on the side for compositing my illustrations with text for print or web, I wouldn't be able to rely on just Krita for that. But for painting, it's absolutely fantastic -performance wise, usability-wise, the shortcuts are so well thought out it's a joy to use. It's really made with painting in mind. If you like using filters, they have a good G'mic integration with hundreds of builtin filters. I can't comment on their mac builds though, you'd have to try them yourself.

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[โ€“] pHr34kY@lemmy.world 6 points 1 day ago

The photoshop page doesn't even have a download link.

0/10 would not download.

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[โ€“] Majestic@lemmy.ml 110 points 1 day ago (5 children)

Incredible. This is one of those hard to believe moments.

It's been 21 years since the release of GIMP 2.0.

It's been more than 10 years since work on a majorly overhauled GIMP 3.0 was announced and initiated.

And it's been 7 years since the last major release (2.10).

I can't wait for the non-destructive text effects. After all these years of dealing with the fact applying drop shadows meant the text couldn't be edited, at last it's no longer an issue.

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[โ€“] Leeuk@feddit.uk 23 points 1 day ago

Brilliant and huge congrats to the amazing people who worked on it. One silly question though, is the "new" Gimp logo supposed to look out of focus or are my eyes getting old?

[โ€“] DioEgizio@lemm.ee 55 points 1 day ago (1 children)

So in the end we got gimp 3 before GTA 6

[โ€“] tauren@lemm.ee 15 points 1 day ago (1 children)

We got gimp 3 before half life 3.

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[โ€“] sfu@lemm.ee 13 points 1 day ago (3 children)

Not having non-destructive editing has kept me from using gimp. I tried but just couldn't use it. I'll have to try again.

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