this post was submitted on 05 Oct 2023
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[–] echo64@lemmy.world 8 points 9 months ago (1 children)

Whilst I'm not gonna act like the other guy. This "if you bought into the clearly false marketing then it's your fault" crap needs to die.

It's not consumers' fault for thinking that a superman movie has a flying superman when they talk about how superman flies in the movie. It's always the companies fault. I do not think it is at all helpful to blame the consumers foe cdprs faults.

[–] BURN@lemmy.world 0 points 9 months ago (1 children)

I mean, anyone who’s ever followed video game marketing knows they’ll promise the moon and the stars and only deliver a spaceship that can maybe hit orbit.

We shouldn’t blame consumers, but we should also be skeptical of any claim a developer makes about their game. NMS, CP2077, CoD, etc are all examples of over promise and underdeliver, and those are only the few I can think of off the top of my head. This is unfortunately the norm, not the exception. Starfield is a great example too. It fell a little flat on release because it turned out to be another generic Bethesda game, which wasn’t what the marketing promised, but is exactly what was expected by many.

Wait for reviews from reputable sources (not ign) and make decisions then. Don’t buy into the marketing hype that is all non-committal and doesn’t promise anything.

[–] 9bananas@lemmy.world 7 points 9 months ago

i think it's weird how outright immune software companies are from false advertising claims...

like, in any other industry, failure to deliver promised products would lead to a lawsuit...