this post was submitted on 24 Sep 2023
13 points (84.2% liked)

Games

15871 readers
1058 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] nanoUFO@sh.itjust.works 1 points 9 months ago (1 children)

They are a monopoly because they.....provide the best most fair platform. Also why would linux users support ubisoft or epic.

[–] Kecessa@sh.itjust.works 0 points 9 months ago (1 children)

Most fair? πŸ€” Epic's cut on the sale is lower than Valve's...

[–] Zorque@kbin.social 0 points 9 months ago (2 children)

And yet they charge the same amount...

Seems they use that as a way to get developers to join them, then guilt consumers into using their less useful platform.

[–] Kecessa@sh.itjust.works -1 points 9 months ago

The reason it's the same price on Steam and Epic is that Steam prevents the sale on their platform if the game is sold for cheaper on other platforms...

I would also gladly increase the developer's profit instead of the platform's profit if the price is the same on both as I don't use all the extra crap that Steam comes with...

[–] Paradoxvoid@aussie.zone -1 points 9 months ago (1 children)

Ironically this is actually an example of Valve using its dominant marketshare to suppress rivals - Steam's ToS require devs to have equivalent pricing across all storefronts if they want to sell on Steam at all, so making it harder for cheaper storefront cuts to translate to lower prices to consumers, who might otherwise move to a different storefront.

Devs aren't going to drop Steam as a store, so they're stuck.

[–] hedgehog@ttrpg.network 1 points 9 months ago

Do you have a source for that claim that doesn’t reference the sale of Steam keys specifically?