this post was submitted on 24 Sep 2023
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[–] Pxtl@lemmy.ca 4 points 1 year ago

It's incredibly frustrating from an ideological perspective that the whole PC gaming industry runs on a benevolent dictatorship by Valve.

I mean they have near total control not just over sales, but over the gaming software installed on our PCs. They have the power to do whatever, whenever, to whoever.

But at the same time, they're cool people with good products who have good stewardship of this role.

So we uncritically give them all the power.

[–] Paranomaly@sh.itjust.works 2 points 1 year ago

There are so many companies that have all the pieces to make good competition to Steam but their greed gets in the way. Microsoft in particular should have been a shoe-in for it, but GFWL was an embarrassing failure, the WIndows store is rubbish and insists on a new file format that (at least in the past) caused all kinds of issues for games, and now their Game Pass service has no focus on a buying element. This is without going into both Amazon and Google tripping on the starting line when it comes to getting in the gaming space. A launcher that was tied in with Amazon's web store would be a really quick way to get a lot of people in naturally.

I really wish more people used GoG to where it could be a competitor. Unfortunately the game selection is much lower due to companies turning their noses up at no DRM. Also, I will admit that I tend to buy things on Steam in favor of GoG due to a lot of the features Steam has.

[–] Paradoxvoid@aussie.zone 2 points 1 year ago (1 children)

People saying Steam doesn't have a monopoly because other stores exist, is the same as saying Microsoft doesn't have a monopoly on PC Gaming because Mac and Linux exist. Technically true, but ultimately meaningless because its their market power that determines a monopoly, not whether there are other niche players.

While Valve and Steam have generally been a good player, and currently do offer the best product, they still wield an ungodly amount of influence over the PC gaming market space.

Epic is chasing that because they really want what Valve has, though no doubt they plan to speedrun the enshittification process as soon as they think it safe.

[–] SnipingNinja@slrpnk.net 1 points 1 year ago (3 children)

Steam is a natural monopoly, which although still not entirely good but are a wholly different beast from monopolies made by exploiting flaws in the system

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[–] UntouchedWagons@lemmy.ca 2 points 1 year ago (11 children)

Is Steam really a monopoly when Valve doesn't try to stifle competition and no other company could be bothered (besides maybe GOG) to make a half decent store?

[–] hh93@lemm.ee 3 points 1 year ago (3 children)

It is a monopoly - they just don't abuse it as much against their audience.

For developers it's either take their 30% deal or just don't sell your game because a lot of people only use steam.

Not even Cyberpunk or the Witcher could sell more on gog than on steam even though you knew that there the developers got 100% of the money spent. Gwent standalone flopped so hard on GOG that it had to be rereleased with limited features on steam and sold more there

People are just fundamentally lazy so it totally is a problem that you have one store with such a massive market share even if it's very convenient for the end-user they can completely exploit their position against publishers.

Sure EPICs way of making games exclusive to their store is not elegant but without that no-one would choose that store over steam

[–] jikel@lemm.ee 1 points 1 year ago

Tell me a game store that supports Linux out of the box (not messing with wine stuff or lutris)

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[–] nanoUFO@sh.itjust.works 1 points 1 year ago (5 children)

They are a monopoly because they.....provide the best most fair platform. Also why would linux users support ubisoft or epic.

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[–] bogdugg@sh.itjust.works 0 points 1 year ago (3 children)

I think it's better to reframe the question as "Are there downsides to Valve's PC market dominance?" or "How is Steam's 30% cut different from Xbox or Playstation?"

For the latter: it's worth noting that Microsoft and Sony sell their hardware at a loss, and make up the difference through software, so there are obvious developer benefits to the 70-30 split. For Steam, the equivalent value-add for developers is only the platform itself, and I would wager for many of those developers the biggest reason for selling on Steam is not the feature set - though obviously useful - but because that's where the users are.

So, users get a feature-rich distribution platform, and developers (and by extension users) pay a tax to access those users. So the question is, how fair is that tax, and what effect does that tax have on the games that get made? Your view on that is going to depend on what you want from Steam, but more relevant I think is how much Steam costs to operate. How much of that 30% cut feeds back into Steam? My guess is not much; though I could be wrong.

But anyway, let's imagine you took away half the 30% cut. Where does that money go? Well, one of two places: either your pocket, or the developers (or publishers) pocket (depending on how the change affects pricing). The benefits to your pocket are obvious, but what if developers just charge the same price? Well, as far as I'm aware, a lot of games are just not profitable - I read somewhere that for every 10 games, 7 fail, 2 break even, and 1 is a huge success - so my personal view is that this is an industry where developers need all the help they can get. If that extra 15% helps them stay afloat long enough to put out the next thing without selling their soul to Microsoft or Sony or whoever is buying up companies these days, and Steam isn't severely negatively impacted, I'd call that a win.

But of course, that won't happen, because Steam has no reason to change. That's where the users are, and they are fine with the status quo.

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[–] TheBlue22@lemmy.blahaj.zone 1 points 1 year ago (1 children)

Steam doesn't have a monopoly, other platforms are just shit.

Missing features, badly made features, fucking spyware, some barely working at all (I am looking at you, ubisoft)

Perhaps if the other platforms tried a little bit, they would actually be a competition.

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[–] mojo@lemm.ee 1 points 1 year ago (3 children)

I'd love competition in the Linux gaming space, but none of them even attempt to support it

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[–] blind3rdeye@lemm.ee 1 points 1 year ago

I personally get most of my games from GOG and itch.io these days. And I've never bought anything from the Epic store whatsoever.

I will say though that I find it kind of weird how much hate Epic gets for their store. Like, I understand that someone prefers Steam, or doesn't want to buy stuff from Epic etc. - but what we see goes way beyond that. Epic has people actively campaigning against it, as if its mere existence is insulting. I don't really get why.

As for the 30% cut... Developers will try to price their games competitively, and within customer expectations. So with or without Steam's 30% cut, you can expect games to be similarly priced. The large 30% cut from Steam is basically coming out of the developer's revenue rather than from your pocket. (I'm under the impression that GOG also has a similar 30% fee. Epic has a lower fee. And on itch.io the seller gets to choose how money goes to itch.io anywhere from 0% to 100%. So itch.io is the best deal for developers in terms of fees.)

[–] Blizzard@lemmy.zip 1 points 1 year ago (1 children)
[–] lambda@programming.dev 1 points 1 year ago

If only they supported Linux better, or really like at all... I know you can grab the files and install without DRM. But, the whole lack of a client makes it a nuisance to use. I used to buy everything on GOG when possible. Since I got a Steam Deck that's changed. I shouldn't have to use Heroic Launcher IMO..

[–] GenBlob@lemm.ee 1 points 1 year ago

I will always support valve because of their amazing Linux support but if GOG finally made a client for Linux then I would try to use that more. I wish Epic would also support Linux but with massive douchebag Tim Sweeney running the company, that will never happen.

[–] bruce_willass@lemmy.world 1 points 1 year ago

People don’t remember what pc gaming was like before Steam. Between the reviews, discussions, guides, workshops, achievement and playtime tracking, friend functionality, and shopping options (gifting, wishlist, instant return, etc.), Steam was, is and remains to be a fucking god send. I wouldn’t be pc gaming right now if it wasn’t for Steam.

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