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submitted 10 months ago by stopthatgirl7@kbin.social to c/gaming@beehaw.org

You'll probably find that a lot of planets in Starfield are pretty boring, but Bethesda says that's kind of the point.

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[-] rivingtondown@beehaw.org 6 points 10 months ago

Funny you say that, Daggerfall is fondly remembered but only in spite of it's procedurally generated overworld. Daggerfall's openworld is extraordinarily barren, remarkably so. You literally will get lost if you walk more than 5 minutes from a town, and not in a fun way but because every direction you look is literally the exact same three tree and rock sprites and you lose sense of direction. Daggerfall's overworld is so bare and empty and large it actively encourages you to engage in the fast travel system with fleshed out gameplay mechanics like camping supplies and vehicles.

this post was submitted on 05 Sep 2023
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