this post was submitted on 21 Jan 2025
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[–] Grandwolf319@sh.itjust.works 3 points 12 hours ago (2 children)

Wait, how else are you suppose to beat boss fights without just keep trying until you do?

[–] davel@lemmy.ml 5 points 12 hours ago (2 children)

As the meme implies, stop and think about how to change tactics.

The definition of insanity is doing the same thing over and over again and expecting a different result.
(alcoholics) anonymous

[–] SolarMonkey@slrpnk.net 1 points 6 hours ago* (last edited 6 hours ago)

I spent 172 hours retrying the final boss fight on ff8. I mistakenly saved just before the end boss with 2 phoenix downs, a handful or potions and ethers, and not much else. It took weeks to beat her alone.

I learned many things in those multiple weeks of doing basically the same thing over and over again, with minor tweaks to strategy.. the first of which is always maintain a second save at least 3 hours prior to the current save. The second thing was never have an empty inventory even if you legit never bother using any of it. Don’t sell anything until you hit max stax.

And finally I learned that sometimes trying the same exact thing for the 20th time actually does work for reasons. And that was on like ps1 framework. A lot more stuff is a lot more random now.

[–] Grandwolf319@sh.itjust.works -3 points 12 hours ago (3 children)

As the meme implies, stop and think about how to change tactics.

Uhhh no? Especially if your playing a game that your suppose to try multiple times like hades.

I guess it depends on the game but imo the best boss fights are puzzles (god of war style) where you don’t change tactics, you keep playing until you figure out the puzzle.

Idk if I call that changing tactic, I just keep trying until I figure it out.

[–] teawrecks@sopuli.xyz 1 points 6 hours ago

If you never consider more than one possible tactic, then by definition you're not solving a puzzle, you're just executing a fixed series of instructions.

You give Hades as an example of a game where you're doing the same thing every run, but on the contrary the game is specifically designed so that no two runs are alike. It's trying its best to force you to change tactics each run, that's the point.

[–] jjjalljs@ttrpg.network 4 points 11 hours ago (1 children)

I mean if you want to keep running bleed against a boss immune to bleed go ahead, but I'll probably switch to an occult infusion.

[–] Kazumara@discuss.tchncs.de 1 points 9 hours ago* (last edited 9 hours ago)

I like your funny words, but I'll just continue to hit him with my Heavy Warped Axe until he falls over.

[–] illi@lemm.ee 1 points 9 hours ago

Agreed, but adjusting tactics often is part of the puzzle, no? You need to solve the puzzle (find out what work = changing tactics) and then executing that solution

[–] tetris11@lemmy.ml 1 points 11 hours ago

The idea is that you wear them down, not that they wear you down. Its a battle of attrition, and the winner takes all (or not very much)