this post was submitted on 11 Jun 2024
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For me, it was A Quiet Place. I found it incredibly dumb and impossible to believe that nobody on the whole of the planet ever considered that these aliens with ultra incredible hearing weren't somehow vulnerable to noise? Just dumb as fuck, especially when you consider that sonic weapons already exist and are used, and sound is routinely used in torture/incarceration scenarios.
I like it but yeah, somehow high pitched noise lose to gunshot.
Eh, I think of it more in the vein of It Follows. It's not supposed to make sense, it's supposed to be a minigame for the audience to play along with the characters. It lays out a simple set of mechanics and then uses that to build tense dilemmas, giving the audience a chance to think about what they would do in that situation, and what they definitely want to prevent from happening.
I didn't see the second one, though. Heard it wasn't great (no pun intended).
I actually don't mind the premises behind the Death Angels, but the reasoning is pretty weak behind them. They could be defeated easily and the cast would not survive outside of the film's sound design. The rest is just shit occurring for the point of the movie to exist, and its told pretty damn well.
And then they made a sequel. And now a prequel. This didn't need to be a franchise.
Iirc, cochlear implants don't actually produce sounds, but an electro static (?) feedback. So the aliens aren't actually vulnerable to sounds but to that.
The movie probably could have explained that better
Also the solution is guns.