this post was submitted on 11 Jun 2024
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I'm not saying the worst, otherwise I would need to include the star wars sequels or transformers movies... Just some really dumb movie that somehow got praised.

For me has to be Ready Player One. That movie message is so "uhuh" obvious that is stupid, the whole nerd that saves the world in a thing that otherwise would be useless to know in real life... The so over the top evil gaming corporation. The whole 80s and 90s movies and games references get old after half an hour... And it's so pandering towards the geeks and nerds, they really want the viewer feeling really cool for knowing that is the Shining hallway, or that is a Monty python reference... Or look a GUNDAM! YOU'RE SO COOL FOR COLLECTING THOSE GUN PLA! Look we have also overwatch and halo in the background! You're so cool modern gamer!

Also the obviously attractive "nerd" hacker girl that thinks she's ugly and deformed for having a small hard to see red tint in one side of her pretty face... Cmon man. In no universe anyone would think that actress is ugly.

And the message at the end is so hilarious: Look man, you're cool for getting these references and being a real gamer is cool, but go outside more!

Is like the creators have no self awareness.

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[โ€“] harsh3466@lemmy.ml 67 points 6 months ago (5 children)

For me, it was A Quiet Place. I found it incredibly dumb and impossible to believe that nobody on the whole of the planet ever considered that these aliens with ultra incredible hearing weren't somehow vulnerable to noise? Just dumb as fuck, especially when you consider that sonic weapons already exist and are used, and sound is routinely used in torture/incarceration scenarios.

[โ€“] Annoyed_Crabby@monyet.cc 9 points 6 months ago

I like it but yeah, somehow high pitched noise lose to gunshot.

[โ€“] teawrecks@sopuli.xyz 9 points 6 months ago

Eh, I think of it more in the vein of It Follows. It's not supposed to make sense, it's supposed to be a minigame for the audience to play along with the characters. It lays out a simple set of mechanics and then uses that to build tense dilemmas, giving the audience a chance to think about what they would do in that situation, and what they definitely want to prevent from happening.

I didn't see the second one, though. Heard it wasn't great (no pun intended).

[โ€“] KingThrillgore@lemmy.ml 5 points 6 months ago* (last edited 6 months ago)

I actually don't mind the premises behind the Death Angels, but the reasoning is pretty weak behind them. They could be defeated easily and the cast would not survive outside of the film's sound design. The rest is just shit occurring for the point of the movie to exist, and its told pretty damn well.

And then they made a sequel. And now a prequel. This didn't need to be a franchise.

[โ€“] EmoDuck@sh.itjust.works 3 points 6 months ago

Iirc, cochlear implants don't actually produce sounds, but an electro static (?) feedback. So the aliens aren't actually vulnerable to sounds but to that.

The movie probably could have explained that better

[โ€“] NickwithaC@lemmy.world 1 points 6 months ago (1 children)