this post was submitted on 11 May 2024
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As Cities Skylines II still isn't worth it (the sub has a regular thread about that, in summary: no it's not: https://old.reddit.com/r/CitiesSkylines/comments/1ch6lup/is_cities_skylines_ii_worth_it_megathread/) which games scratch your city building itch?

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[–] 9bananas@lemmy.world 1 points 1 month ago (1 children)

re: rimworld

it's really important to read the messages and the little bits (like the logs when a social fight occurs) to really get immersed in the story!

might be worth watching some YouTubers playing to see what i mean!

hazzor usually does a good job of getting into the story, so does ambiguousAmphibian

but as the others said: if it's really not for you, then it's just not for you!

[–] folshost@lemmy.world 1 points 1 month ago (1 children)

I will say, the couple times my colonists got into nearly deadly altercations due to one of them being a pyschopath and going around starting fights was actually interesting. But that kind of conflict was much less frequent than 80% of my pawns being in the hospital due to an attack from neighboring clans

[–] 9bananas@lemmy.world 1 points 1 month ago

well, rimworld does have a focus on (micro)management and strategy!

if your pawns are constantly down due to raiders, then you need better defenses! ...or tame a herd of animals and release those at your enemies! (rhinos work very well for this!)

there are tons of little optimizations you can make to efficiently run a colony. for example, social fights: you can keep those from happening by keeping the problematic pawns in different areas! or removing one or both of their tongues! or sending one on basically permanent caravan missions! etc., etc.

this kind of deep strategizing, combined with the random bullshit the game throws at you, is mostly why people love rimworld!

and mods... definitely get mods! that's where the game reeeaaally shines!