this post was submitted on 08 May 2024
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[–] ampersandrew@lemmy.world 0 points 3 months ago* (last edited 3 months ago) (1 children)

No, they don't automatically make a game better, but if I'm choosing between two games that are similar in themes or mechanics, I'm leaning toward the one with voice acting and better presentation. That's worth extra money to me. It's far easier to retain story elements when they're acted out. Production value is still value. Not only did I get a killer RPG for $60 in Baldur's Gate 3, but I also got some killer performances to help sell it. That extra production value is worth extra money. I could play the previous two Baldur's Gates for pennies on the dollar, and I did, but I would certainly say I got more value out of the game that costs more. In V Rising's case, I know of no other action RPG/loot games that have been combined with survival games in this way, playing with independent movement and aiming instead of mouse pointers, so that's worth the money to see. I think we're done here, but your sense of value is just very strange.

[–] abbotsbury@lemmy.world 2 points 3 months ago (1 children)

Choosing presentation over game quality is what caused the games industry to be bloated beyond belief.

[–] ampersandrew@lemmy.world 0 points 3 months ago

That is a very different idea than what we were talking about.