this post was submitted on 01 Apr 2024
302 points (95.8% liked)

Steam Deck

13956 readers
119 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 3 years ago
MODERATORS
 

Playing Helldivers 2. My brother on the desktop on the living room TV. Me on the SteamDeck on the couch next to him. Playing co-op together.

you are viewing a single comment's thread
view the rest of the comments
[–] thesporkeffect@lemmy.world 6 points 3 months ago (6 children)

Do you have any controller tweaks to make aiming easier on deck? Maybe a skill issue, but in the chaos it gets real hard to hit anything in my experience

[–] helenslunch@feddit.nl 10 points 3 months ago* (last edited 3 months ago) (2 children)

Aiming with a controller is just going to be terrible. I'm just not a "serious" gamer, and we were playing beginner missions (literally my first time ever playing this game).

In theory you could probably get very good at it using the gyros but there's a pretty big learning curve there.

Manually adjusting the deadzones will help a lot also.

[–] muse@fedia.io 7 points 3 months ago (1 children)

The controls are near-exact match for match to Metal Gear Solid V, a game made for controller and kb+m. I prefer gamepad/steam deck to this game, hard disagree it's terrible

[–] helenslunch@feddit.nl 5 points 3 months ago (1 children)

Well you're entitled to your (wrong) opinions 🤪

[–] muse@fedia.io 3 points 3 months ago (1 children)

Agreed, which is why my post was a kindly worded "sounds like a skill issue bro" post

[–] helenslunch@feddit.nl 3 points 3 months ago

Little of column A, little of column B.

[–] TheRedSpade@lemmy.world 1 points 3 months ago (1 children)

Aiming with a controller is just going to be terrible.

In general I'd agree, but on the deck why would you not use the trackpad as a mouse for anything first-person?

[–] helenslunch@feddit.nl 1 points 3 months ago (1 children)

Because that's even worse than an analog stick? 😂

[–] TheRedSpade@lemmy.world 2 points 3 months ago

Well to each their own, but the only thing closer than the trackpad to a mouse would be a mouse.

[–] aniki@lemm.ee 8 points 3 months ago* (last edited 3 months ago) (1 children)

I've played a few FPSes on my Deck and I always map the joystick to medium sensitivity and the right track pad to low sensitivity and then enable gyro if the left stick is being touched so I have two ways of precision aiming. If the game supports it I map left stick click with 180 spin which covers almost all of the necessary movements.

[–] Dragonmind@lemm.ee 5 points 3 months ago (2 children)

Gyro on the LEFT stick is interesting. I usually have mine always on, but I guess with the track pad and everything you don't need to reach for the d-pad?

[–] aniki@lemm.ee 3 points 3 months ago

I meant right stick, sorry.

[–] 0ops@lemm.ee 1 points 3 months ago (1 children)
[–] saintshenanigans@programming.dev 1 points 3 months ago (1 children)

Always on means you can't ratchet the gyro to reset your hands position

[–] 0ops@lemm.ee 1 points 3 months ago (1 children)

There's more then one way to gyro, so I guess I shouldn't have said it's THE way to go. But it's my preference. I treat gyro as an aggressive auto aim without the auto. Large motions are still controlled by the right joystick or touchpad, I just gyro for the fine, fast aiming. I've never felt the need to ratchet, I can reorient by swiping the touchpad intuitively.

[–] saintshenanigans@programming.dev 1 points 3 months ago (1 children)

I don't use my touch pad a whole lot, so maybe i should test it out some! Ill give your way a shot sometime soon lol

But in general i prefer my alpakka controller to the steam one anyway, super smooth gyro

[–] 0ops@lemm.ee 1 points 3 months ago

Oh, I've heard of the alpakka! That one is pretty unique, looks really effective though once you get the hang of it. If you didn't know, there's also "flick stick", which is a gyro technique distinct from either. Personally, I'm hoping for a steam controller 2. The deck feels much more natural in my hands than the original steam controller did

[–] Pea666@feddit.nl 6 points 3 months ago

Not a Steamdeck or PC user but it works just fine on console with a controller.

[–] Zoot@reddthat.com 3 points 3 months ago

Try weapons like the punisher. I'm a deck only user, and while I've gotten rather good with the dominator, the punisher helped me get good so to speak with lots of spraying and praying.

I play on helldiver difficulty with my deck, so it is possible.

[–] nickwitha_k@lemmy.sdf.org 2 points 3 months ago

In some games, using the trackpad is super useful. Like if mouse-aiming in X3TC.

[–] saintshenanigans@programming.dev 2 points 3 months ago

Turn on gyro, gyro to mouse, enable on right stick touch. You'll have to play with the sensitivity settings and practice some, but aim macro with stick and use the gyro to fine tune