this post was submitted on 16 Jan 2024
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For consistency sake, let's say that any game that's >or=7/10 at what it's trying to do while having a popular perception of being a <5/10 game in general would count. Want to specify that this is more about the perception of the game compared to, say, a game just being really niche.

My personal Go-to for this would probably be the Callisto Protocol, because while it certainly did have some troubles at launch they were massively overblown. IMO most of the hate for it comes down to people expecting it to be Dead Space 4 with a new name, ignoring the devs the multitude of times they said that it's something else before release, and then getting mad when it released and wasn't dead space 4 under a new name.

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[–] tias@discuss.tchncs.de 17 points 5 months ago* (last edited 5 months ago) (2 children)

The problem is that they advertise it a certain way and sell preorders, and then the game doesn't live up to what they advertised. Worse, they didn't allow anyone to review the console versions which were so unplayable that Sony removed it from the store. It would have been fine if people knew exactly what they were paying for, but they were misled.

Sure, it was unmet expectations but even if the expectation was just 'it works", they still didn't meet it. And that's kind of the bare minimum to even be legal when you're charging money for it. I disagree that the console versions were 7/10 on release - more like 1/10.

[–] Stillhart@lemm.ee 4 points 5 months ago (1 children)

I don't know what to tell you, I played it on Xbox just fine. Played the whole game through from start to finish and had fun. I believe the issue was with last gen consoles specifically.

And again, I think a lot of the criticism was reasonable. But my point is that the game itself was and is fun, but suffers because of the bad reputation it got at launch thanks to some ill-advised (intentional understatement alert!) decisions by CDPR.

[–] tias@discuss.tchncs.de 5 points 5 months ago* (last edited 5 months ago) (1 children)

Yes, the issue was with last gen consoles. I don't think that matters to the point I am making, nor that it worked for you personally on your setup. It worked okay for me too, but I was on a high-end PC.

[–] Stillhart@lemm.ee 2 points 5 months ago (1 children)

Seemed to me you called the console version unplayable. You said they didn't work. I was just correcting that statement for anyone who wasn't aware that your were bending the truth to make a point.

[–] tias@discuss.tchncs.de 6 points 5 months ago* (last edited 5 months ago)

Sony literally pulled the game from the PlayStation Store because of the low quality. At that point it's not just a subjective opinion but fact, so I resent the claim that I'm bending the truth.

[–] hamburglar26@wilbo.tech 3 points 5 months ago

I recall it being hyped up as a Cyberpunk GTA, which is very much wasn't and by the time I bought it and played it I knew that. I also waited until the first major patch and played on PC so overall my experience was pretty solid. I beat the game and enjoyed it, and I rarely make it all the way through a game these days.

I think for anyone who was expecting it to be a sci-fi open world sandbox it was probably a huge disappointment, but after that the only thing I felt let down by was just not enough interactivity with the world, which is something a lot of games don't do well anyways.