this post was submitted on 04 Jan 2024
180 points (95.9% liked)
Games
16369 readers
1609 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I would absolutely not give that advice. My favorite experiences with the game were just exploring and figuring out my way. Getting my ass kicked by some peasant. Robbing someone of that would be horrible imo.
However, without the fatigue advice, new players will fail a lot and not even know why (eg. missing your attacks). That is one of the biggest reasons people just quit the game and never come back to it.
I can appreciate that. But especially compared to Oblivion and Skyrim, one of my favorite things about Morrowind is how powerful you can make your MC seperately from your stats and level. Leaping over an enemy encampment and dropping loads of rapid-fire fireballs before you hit the ground is an important experience you don't get in the other games.
Oh yeah, there's heaps of suggestions once a player gets their bearings and restarts with their preferred character build. Even knowing about Golden Saints is a huge benefit.