this post was submitted on 28 Oct 2023
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[–] Dark_Arc@social.packetloss.gg 2 points 10 months ago (2 children)

You can't do the Minecraft server because of performance right?

[–] beefcat@beehaw.org 4 points 10 months ago* (last edited 10 months ago) (2 children)

that must be the reason seeing as java is available for just about everything these days

modern arm socs are impressive but i seriously doubt that 2 watt chip is beating the 75 watt chip it replaced

[–] peter@lemmy.emerald.show 1 points 10 months ago (1 children)

The server was a second hand server that has 32GB RAM and 2 i7 CPU's, it was made in 2015 so quite old. The Odroid has only 8GB of RAM but for my purposes that's enough, and given the power it saves it's absolutely a bargain!

If I ever need this much memory again I can just temporarily spin up something more powerful, for all other 24/7 tasks I can keep up the efficient ARM server.

[–] beefcat@beehaw.org 3 points 10 months ago* (last edited 10 months ago) (1 children)

it’s great that the new machine suits your needs with so little power. whatever gets the job done with the least energy and cost is almost always the best option.

we are just questioning whether its performance is truly comparable with the old one. because arm cannot replace x86 on performance per watt alone, many applications need more performance regardless of wattage. i think your old machine was overkill for your use case

[–] peter@lemmy.emerald.show 1 points 10 months ago

Yeah makes sense! It probably doesn't although I have no benchmarks to prove it, it just is enough for me. I know this much though: even if the x86 server had the same specs (ram, GHz) as the arm version it likely still draws more power

[–] Dark_Arc@social.packetloss.gg 1 points 10 months ago* (last edited 10 months ago) (1 children)

Well, Java can call into native code. I'm pretty sure Mojang isn't doing that sort of thing, but I wasn't entirely sure they weren't depending on a subset of the JVM or a native library that is defacto standard in the x86 world.

[–] skullgiver@popplesburger.hilciferous.nl 2 points 10 months ago* (last edited 9 months ago) (1 children)

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[–] Dark_Arc@social.packetloss.gg 2 points 10 months ago

I don't remember Minecraft server edition relyint on native binaries, but it's been a while since last ran it, maybe Mojang changed it.

Same, and it sounds like it doesn't... I just wasn't sure. You can also run into things like "I never realized this was using... glibc... which is on every x86 Linux computer." I don't think that's happened either though.

Programs like Box86 and Box64 csn efficiently make native calls work out if there are native equivalents available, and there's always qemu-static if that fails.

Interesting, good to know

[–] peter@lemmy.emerald.show 2 points 10 months ago

Yeah it's mostly performance related. I have like 10 different websites running all at once, and while CPU and RAM aren't 100% all the time, with a heavy load I don't have enough free to do it