Compared to some other Splotters, FCM was downright professional and nice looking haha.
ikr!! FCM was one of the earlier Splotter games i encountered, so The Great Zimbabwe was quite a shock aesthetics wise for me!
im afraid i dont have any links on hand, but i feel the complaints (at least i heard on reddit back then) were because the design for FCM looks more like a prototype than that of a finished game, especially the map tiles and "clip-art" graphics combined with the high price point. this might also have been people's first introduction to Splotter games in general (it was for me) so that probably didnt help too
i definitely loved the art style though, so at least I dont have to worry about the one time run of Lucky Duck's deluxe. Horseless Carriage on the other hand... its no Ian O'Toole's Kanban EV id give it that
yes but it comes off as really hypocritical of companies putting that in their Terms because they know rival genAI models could train on their output data to undercut them the same way they trained freely off of human's data to undercut humans. and somehow its only ok if theyre the one benefiting from it because they have a bigger team of lawyers
the thing is this indie group, have been creating boardgames since before genAI models for artwork were popular. their first game in 2016 (top 10 since its release as rated by hobbyists among over a thousand other games) and subsequent expansions on kickstarter did really well even with public domain artwork that dont even look like they fit into a cohesive set. the expansion fetching usually close to a million dollars on kickstarter each time even before retail release
what makes the game appealing in-spite of the public domain artwork have long been discussed. so to me and possibly the journalist it seems like a question why they felt the need to use genAI art now with so many successful releases without it in the past seems to come off like not wanting to pay for better than public domain artwork
i dont know much about how an artist work to say they would welcome genAI for such efforts
but for boardgame costs, im doubtful because much of the price comes from the logistics of manufacturing, storing, shipping and markup compared to the art. games like Horseless Carriage (the design is intentional) and the above mentioned Kanban EV both great games in their own right (about $100 each), employ one artist for the project and cost more than the entire base set (252 cards) of un-randomized distributed model cardgame ($40 at release) featuring artwork from around a hundred artists (unlike many commonly known randomized CCG blind bags, for this one you know the exact cards you will get in all releases)
do let me know if im coming off as combative and this isnt the place for it, i do admit i definitely am a pessimist
Is something that only the rich have access to right now, enable creative expression beyond our wildest imagination for all of the people who don’t have 5 to 10 years of their life to dedicate to learning art.
isnt this possible just by commissioning an artist from fiverr or deviantart with your own prompt of an image you want. for the amount of times a person wished they had spent time learning how to draw, we would let many more companies get away with not paying artists for every piece of art available in a board/card game so they could make more money
Sure, but we quite enjoy having prerecorded music nowadays and we would never give that up in exchange for live artists.
would we give that up instead for genAI created music? no one has the time for 5 to 10 years of vocal training too
Because humans like to express themselves and share that expression is widely as they can for no other reason than the active sharing and having their works seen by many.
when genAI models can learn from art faster than a human can, art becomes a working professional artist's only competitive advantage if they wish to live off of their work. while it may be shared, but possibly only behind a glass screen in a private gallery with metal detectors prohibiting cameras at the front, considering how futile anti-AI art filters may end up
Why do you doubt the most pure form of art? Art as a hobby. Art as a form of self-expression?
because people are unwilling to spend 5 to 10 years learning art as a hobby to express themselves when they can still earn some money from it as their passion now
if the devs aren’t just pasting AI generated art onto their products, there’s nothing to see here.
would it have been not ok if the devs were straight up pasting AI generated art onto their products? since there doesnt seem like there is anything stopping people from making minor changes to AI generated art enough to claim its new, especially considering how vague the interviewee is being
we are pomu, there is no escape from pomufication, resistance is futile
i know right! seems like Pomu and Luca are getting new outfits out of the usual cycle of wave order outfits
i definitely thought it was Amelia's silhouette when i first saw the outfit reveal banner, itll be interesting to see how it would turn out