[-] sudoreboot@slrpnk.net 13 points 3 weeks ago

I think that's an american thing. Besides, that money is long gone since I made the purchase several years ago.

[-] sudoreboot@slrpnk.net 50 points 3 weeks ago

I asked for a refund when they kept delaying shipment of my Librem 5. I was simply denied and that was it. They told me I could still choose to receive the phone, but I don't want it since it's a bad, practically useless product now.

I reported them in my country for it.

[-] sudoreboot@slrpnk.net 14 points 1 month ago* (last edited 1 month ago)

If this works, it's noteworthy. I don't know if similar results have been achieved before because I don't follow developments that closely, but I expect that biological computing is going to catch a lot more attention in the near-to-mid-term future. Because of the efficiency and increasingly tight constraints imposed on humans due to environmental pressure, I foresee it eventually eclipse silicon-based computing.

FinalSpark says its Neuroplatform is capable of learning and processing information

They sneak that in there as if it's just a cool little fact, but this should be the real headline. I can't believe they just left it at that. Deep learning can not be the future of AI, because it doesn't facilitate continuous learning. Active inference is a term that will probably be thrown about a lot more in the coming months and years, and as evidenced by all kinds of living things around us, wetware architectures are highly suitable for the purpose of instantiating agents doing active inference.

[-] sudoreboot@slrpnk.net 38 points 1 month ago* (last edited 1 month ago)

We're all living in amerikka

koka kola

santa klaus

[-] sudoreboot@slrpnk.net 32 points 1 month ago* (last edited 1 month ago)

I don't remember encountering the particular bug they're describing. I was hoping it was about the behaviour of drag-and-dropping something into the browser, such as with those "drop a file here to upload". I am often simply unable to make that work because instead of the thing being dropped into the webpage's element, it opens the file in the browser instead, which is not really something I ever want to do.

[-] sudoreboot@slrpnk.net 11 points 3 months ago

Not well, apparently.

[-] sudoreboot@slrpnk.net 11 points 3 months ago* (last edited 3 months ago)

The Isle is honestly pretty bad in many respects. In fact, it's such a mess that I need to clarify which version I'm even talking about, because there is an OG version and an on-going complete rewrite, prompted by them having fired their only coder and no longer being able to understand their own codebase.

The OG version was special. It was very simple, quite buggy and in a constant, obvious state of plans-and-hopes (being EA), but it had a unique atmosphere - the only true survival-horror to date, as far as I'm concerned/aware (only rivalled by some of my experiences playing DayZ, back when it was still an Arma 2 mod).

Playing a herbivore, resting/hiding in a bush in the pitch-black darkness of night with only limited night-vision letting me see my immediate surroundings and footprints on the ground, the sound of a massive, rumbling carnivore sniffing for traces of food was quite a thrill. Not to mention the moments after when a pair of jaws around my size suddenly emerge out of the darkness.

That kept me playing.

Then they stopped working on that and began their rework from the ground up. The rework (which they call EVRIMA) has (or had) no day-night cycle (always daytime), went from being set in an arboreal environment to tropical jungle, and had two playable dinosaurs (one herb- and one carnivore) of about equal size. No creepy nights, no asymmetric gameplay, no horror elements, different feeling in both how it feels to play and how it looks, and it also ran like crap on any device.

They're slowly working on it; it has some more dinosaurs now etc, but last I played, it still didn't feel the same and it was still buggy and severely incomplete. What emergent horror elements one might get out of the reworked version I feel are but shadows of what could have been.

And yet there's none other like it.

Edit: I believe the current version does have night-time, but it doesn't (or didn't until recently) have night-vision and IIRC the nights are not as horrifying.

[-] sudoreboot@slrpnk.net 12 points 3 months ago

Cool if this is more efficient, but is AntennaPod considered bloated? It's one of very few apps I feel give me precisely what I need and doesn't annoy me with fluff.

[-] sudoreboot@slrpnk.net 55 points 3 months ago

Because they have no basis on which to decide where to go. It's like buying toothpaste but there are hundreds of options, none of which you know anything about, so you get whichever seems most popular. It minimises the risk of ending up with something which is unpopular for good reasons.

[-] sudoreboot@slrpnk.net 25 points 3 months ago

While all of it is doable, be aware that it takes time and effort to learn Nix and NixOS. It can be difficult to figure out how to get a particular environment set up properly. There is a lot of documentation, but it doesn't always give easy answers if you have specific requirements for a particular dev environment and such.

It's been a few years since I worked with Unity3D professionally, but I did so in NixOS with very little trouble. Rust has very good Nix infrastructure and so do many other languages. I can't tell you anything about UE5 or the other proprietary tools, but there are FHS-compatibility helpers (steam-run usually works fine when I need to run arbitrary binaries made for 'normal' distros).

If you're willing to figure things out sometimes (and especially in the beginning) and are motivated to take your OS to the next level, NixOS is definitely worth it. Been using it for many years and I can't imagine ever using a mutable OS again as a daily driver (unless the way I use my computer drastically changes). I configured everything just the way I want it; it's magical to have almost everything in one place and being able to try different things without fear of breaking something.

[-] sudoreboot@slrpnk.net 11 points 3 months ago* (last edited 3 months ago)

For that you need a program to judge the quality of output given some input. If we had that, LLMs could just improve themselves directly, bypassing any need for prompt engineering in the first place.

The reason prompt engineering is a thing is that people know what is expected and desired output and what isn't, and can adapt their interactions with the tool accordingly, a trait uniquely associated with adaptive complex systems.

[-] sudoreboot@slrpnk.net 19 points 11 months ago

You shouldn't need to be a prompt engineer just to get answers to math questions that are not blatantly wrong. I believe the prompts are included in the paper so that you don't have to guess if they were badly formatted.

2

It's almost exclusively about USA right now and frankly I'm sick of this US-centrism.

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sudoreboot

joined 1 year ago