raydenuni

joined 1 year ago
[–] raydenuni@lemmy.sdf.org 6 points 1 month ago (5 children)

I think you have to take it within the context of when it came out. CoD4 and Mass Effect came out 9 years later. There wasn't anything like HL in 98. Enemies that talked to each other and flanked you? Unseen before. Does it stand up to games now? We've learned so much since then. But I think you'd be hard pressed to find a modern shooter that didn't trace its heritage back to HL.

[–] raydenuni@lemmy.sdf.org 3 points 1 month ago (7 children)

When did you first play it and what other shooters had you played?

[–] raydenuni@lemmy.sdf.org 4 points 2 months ago

Brotato is amazing. One of the best.

[–] raydenuni@lemmy.sdf.org 7 points 4 months ago

I appreciate when a company chooses to not manipulate its customers with sales pricing and instead has a fixed price.

[–] raydenuni@lemmy.sdf.org 4 points 5 months ago

I can only speak to developers, but lots were let go including friends.

[–] raydenuni@lemmy.sdf.org 4 points 7 months ago (1 children)

I don't know that I would call Northgard a Warcraft clone. The mall is divided into tiles and each tile has its own resources and building limits. Units can only attack other units that are in their tile. There's a much bigger emphasis on building up your tech tree and taking tiles.

Still, it's one of the more interesting and fun evolutions of the RTS genre. If sci-fi is more to your taste, Dune the newer gameby the same studio is similar.

[–] raydenuni@lemmy.sdf.org 1 points 7 months ago

It is some of the things you've mentioned. But it is not nihilistic.

[–] raydenuni@lemmy.sdf.org 2 points 8 months ago

Story wise? I have no idea.

[–] raydenuni@lemmy.sdf.org 7 points 8 months ago (2 children)

Dungeon of the Endless is a strange turn based, real time, tower defense, strategy, dungeon crawler. You control a party of units.

Endless Dungeon is essentially the same, but it's a twin stick shooter where you control one unit.

[–] raydenuni@lemmy.sdf.org 4 points 8 months ago

They've made a number of strange decisions I think. The game has a lot more story with voice acting than Monster Train. But then it's also co-op and has this lobby room you hang out in with random people and it doesn't matter in any way that I can't tell. The game itself is amazing though and none of the other stuff detracts from it in my opinion. If you're at all still interested, you could watch a let's play. I know there are some co-op sessions recorded.

[–] raydenuni@lemmy.sdf.org 1 points 8 months ago

I ignored all the mtx stuff, which was pretty easy, and have had a blast with co-op. I can't think of anything else that comes close to this in terms of meaningful synergies with friends. And Shiny Shoe has proven they know how to use EA to turn out a good product with Monster Train so I wouldn't give up on them quite yet.

[–] raydenuni@lemmy.sdf.org 2 points 8 months ago

I don't think you'll regret it. Shiny Shoe knows what they're doing in terms of design and Inkbound is phenomenal. They've been making solid improvements throughout EA.

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