[-] potterman28wxcv@beehaw.org 14 points 7 months ago* (last edited 7 months ago)

Hot take: Git is hard for people who do not know how to read a documentation.

The Git book is very easy to read and only takes a couple of hours to read the most significant chapters. That's how I learnt it myself.

Git is meant for developers, i.e. people who are supposed to be good at looking up online how stuff works.

[-] potterman28wxcv@beehaw.org 34 points 8 months ago* (last edited 8 months ago)

This is such a basic functionality. It does not deserve advertisements, it should have been there from the start.

and it's not locked behind a paywall

Are we supposed to cheer?

[-] potterman28wxcv@beehaw.org 16 points 9 months ago

On Tinder it would not be in the same context that what you experienced. In OKCupid it's part of the rules that you can send messages without a match. So people are OK (I guess) with it. On Tinder it's going to come as unexpected and unwelcome. You will start with a disadvantage. Unless the woman is only interested in money (if you can spend $500/month on an app then you are probably among the wealthier half of the population).

[-] potterman28wxcv@beehaw.org 12 points 10 months ago

Even if the commit message is concise, there is a difference between what the patch does on a technical level and what the end user will see as a result.

IMO the solution is to link each commit to an issue or a ticket - some high-level description of the feature the commit implements - but there still has to be someone who makes the effort of making sure each commit is linked to a ticket and who nags the devs when they forget to do so..

[-] potterman28wxcv@beehaw.org 19 points 10 months ago

I would say it is this way because it takes a big effort to crunch all the patches that have been made thus far and make an easy-to-read summary out of them.

It's not something that comes for free. You need someone on the job.

[-] potterman28wxcv@beehaw.org 53 points 10 months ago

Video games devs have it much worse than other developers though

[-] potterman28wxcv@beehaw.org 14 points 10 months ago* (last edited 10 months ago)

I’m yet to find a single field where most tasks couldn’t be replaced by an AI

Critical-application development. For example, developing a program that drives a rocket or an airplane.

You can have an AI write some code. But good luck proving that the code meets all the safety criteria.

[-] potterman28wxcv@beehaw.org 13 points 10 months ago

Any game that requires regular playtime is a nope for me now. I switched to games that you can put off easily - games that are playable under a fixed amount of hours and that do not require dedication.

Typically right now i am playing Dark Souls on twitch - I can turn it on, play a bit (even just 30 minutes) then put it down easily.

I also switched to board games - my SO is not into video games but she is into board games so we can enjoy that together. We are playing Gloomhaven Jaws of the Lion right now it's a blast

[-] potterman28wxcv@beehaw.org 34 points 10 months ago* (last edited 10 months ago)

I think we still have two "shields" protecting our ways in Beehaw:

  • the lack of downvotes. Perhaps people will downvote you from other instances. But you won't see those, so you will not care. I find that this removes a lot of negativity on its own.
  • when someone posts from another instance, you can see it in their name: so you can take what they say with a pinch of salt. "Oh, he is not from Beehaw; it is more normal for them to behave like that. No use to argue strongly against them".

As long as we have those, and as long as the federated instances moderate harmful content, it is OK for me to remain federated with them.

[-] potterman28wxcv@beehaw.org 20 points 10 months ago* (last edited 10 months ago)

while ignoring the much less ethical things you purchase far more often

OP did not indicate anywhere what kind of food they buy. You are judging them without knowing their habits.

[-] potterman28wxcv@beehaw.org 19 points 11 months ago

I dislike content that has been auto-posted by bots. I treat it like spam instead of genuine content.

I would love to see a "bot" flag and a parameter on your profile to not show any "bot" content.

I guess people who make bots are scared that the Lemmy platforms would eventually stop seeing activity because of a lack of content. But I think that if there were little to no activity, perhaps people would be posting more. I doubt that flooding the platform with auto-generated content or auto-forwarded content actually helps with encouraging people to stay.

[-] potterman28wxcv@beehaw.org 18 points 11 months ago* (last edited 11 months ago)

I love game mechanics that reward thinking or tactical decisions rather than rewarding how much time you spend grinding this or that. I do like having some kind of character progression - and that usually comes with grinding. But I hate it when the only challenge of a game is just how many hours you can sink into it. I much prefer when there are hard skill walls that you can't pass until you really got genuinely better at the game.

I hate generic boring quests that feel like they came straight out of a story generator. It's ok to have a few of them. But a hundred of them.. You play one, you played them all.. No incentive to do them. I much prefer a game that has only 10 hours of content but very solid content with well- designed narrative and places ; rather than 2 hours of human-made content and 48 hours of generated maps and quests.

One of the best games I have ever played is Dark Messiah of Might & Magic. That game has such an insane combat and a great narrative - I just couldn't put it down, I finished it in just one or two weeks because it was so good! And at the end I felt an emptiness, like when you've just finished watching an excellent serie and wonder what to do next.

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potterman28wxcv

joined 11 months ago