necropola

joined 11 months ago
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[โ€“] necropola@lemmy.sdf.org 2 points 6 months ago* (last edited 6 months ago)

I'm not sure whether this is entirely true or rather whether this is true for the more casual MMO player. You are describing the traditional Until Death Do Us Part way of playing MMOs. But GW2's (mostly) lack of vertical progression makes it really easy to return to the game after taking a break or playing something else (another MMO, e. g. GW3), without feeling that you have missed out on a lot.

By the way, this is one of the things I do not like about the new daily system (wizard vault), because it kinda discourages playing something else or taking a break, unless you are able to ...

Emancipate yourself from mental slavery
None but ourselves can free our minds ... ๐ŸŽถ

[โ€“] necropola@lemmy.sdf.org 2 points 6 months ago* (last edited 6 months ago) (2 children)

I mean, it's possible that they are currently doing all the refactoring and cleanup that has been neglected in previosu years. This would also explain, why they are not able to produce more content at the moment (and why it's so costly). If this is actually the case, then there might be light at the end of the tunnel, i. e. future additions to the game might become less complicated and less likely to produce bugs/regressions.

Also, why would GW3 lead to players abandoning the franchise? This is not what happened with GW2, or did it? I always thought that a lot of former GW1 players are now playing GW2 and some maybe even still play GW1.

My theory is that whatever ArenaNet had in the working during IBS was not good/finished enough or too far off from the current francise that NCSoft pulled the plug and "condemned" ArenaNet to continue releasing content for GW2 (with a much smaller development team on a code base which is increasingly hard to maintain).

[โ€“] necropola@lemmy.sdf.org 2 points 6 months ago (4 children)

Yep, that's what I'm saying all along. The GW2 code has become a nightmare to maintain and ArenaNet desperately wanted to start from scratch with a new game (not sure that it actually was GW3), but they weren't allowed by NCSoft.

[โ€“] necropola@lemmy.sdf.org 2 points 6 months ago (6 children)
  • Our current team size is roughly what it was during the development of Living World Season 4 and about 15% larger than it was at the release of End of Dragons in 2022.
  • From our experiences with Secrets of the Obscure alone, weโ€™ve adjusted development schedules, review processes, dev resource allocations, documentation and communication practices, and more. All of these contribute, to some degree, to improving the quality of what we deliver.

TL;DR: The code is already a proper mess, We are now inflating administrative overhead to further decrease efficiency. Our goal is for every new line of code to produce at least one new bug and involve at least 100 members of staff.

[โ€“] necropola@lemmy.sdf.org 3 points 6 months ago (8 children)

I've completed my bullshit bingo card not even half through the interview ...

[โ€“] necropola@lemmy.sdf.org 3 points 6 months ago* (last edited 6 months ago)

I'm working on no longer caring about being efficient.
Ignore daily tasks and the vault while listening to Bob Marley's Redemption Song ...

Emancipate yourself from mental slavery
None but ourselves can free our minds ... ๐ŸŽถ

[โ€“] necropola@lemmy.sdf.org 2 points 7 months ago

Can't remember and probably by accident, because it's a travel hub I avoid, because it removes the Jade Bot Offensive/Defensive Protocol Buffs and Battery Charges I usually stack on my open world characters.

[โ€“] necropola@lemmy.sdf.org 3 points 7 months ago* (last edited 7 months ago)

I didn't even know I had one or rather I could get one. Thanks, now I have a new Mini.

[โ€“] necropola@lemmy.sdf.org 1 points 7 months ago* (last edited 7 months ago)

According to the GW2Wiki the Participate in 1 Defense Event is still in the list of WvW Daily Tasks. And with only 9 tasks total the chance to get this as 1 of 4 WvW dailies is still about 45% (1 - 8/9 * 7/8 * 6/7 * 5/6).

Well, at least we can skip 1 task now (as opposed to SotO launch).

[โ€“] necropola@lemmy.sdf.org 2 points 7 months ago* (last edited 7 months ago)

Yeah, it would really help, if the people selecting those tasks would play their own game. The old daily system was the reason, why I tried out WvW afterall as a non-PvPer. I used to be there pretty much every day at least for the dailies and sometimes a lot longer, e. g. if I bumped into a friendly squad. I'm still a pretty terrible WvW player, but I learned a lot about a game mode I otherwise wouldn't know at all.

I also wish there was more variety and that the tasks were more balanced effort-wise, e. g. Spirit Vestibule is an extreme outlier in the daily category.

Last but not least I wish that Anet would stop treating Events like Quests/Tasks. The old daily system did that, too. And even worse, they abused them again for the New Hero Jump Start. I can not overstate, how much I hate this. I want to bump into events by accident and not (desperately) look for them.

 

Hopefully one day lemmy will have actual polls, too.

[โ€“] necropola@lemmy.sdf.org 3 points 7 months ago* (last edited 7 months ago)

As long as I still have a character which does not have map/heart completion everywhere I don't mind some actual progress while doing the daily.

By the way, the GW2Wiki maintains a list of easy daily/weekly objectives. Of course it does. ๐Ÿ˜„

16
submitted 7 months ago* (last edited 7 months ago) by necropola@lemmy.sdf.org to c/guildwars2@lemmy.wtf
 

... and this completes a Map ... and you get a Black Lion Chest Key ... and you get really lucky.

[โ€“] necropola@lemmy.sdf.org 3 points 7 months ago

since greatsword is long range on Mesmer, rifle should have been a melee weapon

๐Ÿ˜„ That's exactly what I was thinking, too.

11
submitted 7 months ago* (last edited 7 months ago) by necropola@lemmy.sdf.org to c/guildwars2@lemmy.wtf
 

When I play Engineer, I usually have exactly one Engineering Kit equipped as a Utility Skill and I basically (want to) use this Kit as my 2nd Weapon Set.

This works pretty well, but has the downside that the Weapon Swap Key only swaps from kit back to weapons but not to the kit (how would it know?) and when I press it (accidentally) while not/no longer in combat it swaps to my other actual weapon set.

So I had the idea to bind the key I'm normally using for weapon swap. i. e. ^ (caret) on my QWERTZ keyboard, to the 3rd utility slot which is where I normally place the kit skill.

Perfect ... Exactly what I wanted for my Engineer:

  • The weapon swap key now alternates between current weapon set and kit
  • I can no longer accidentally swap to my other weapon set

But since GW2 does not support per-character keybindings, I would need to rebind keys again whenever I play a different (normal) profession.

Hmmm .... What if I (instead of messing with in-game key bindings) add something to my AutoHotkey script (I'm already using for Jump+Dodge) which lets me toggle Kit Mode mappings by using some special key (Numpad0 for example)?

kitMode := false

#If WinActive("ahk_exe Gw2-64.exe")
; Toggle kitMode on Numpad0/NumpadIns 
Numpad0::
NumpadIns::
	kitMode := !kitMode
	Return

#If WinActive("ahk_exe Gw2-64.exe") and kitMode 
; Assuming default mappings on a QWERTZ keyboard
; Map ^ (weapon swap) to 9 (Utility Skill 3)
^::9

When I'm now on my Engineeer, I press Numpad0 once to enable Kit Mode which makes my weapon swap key alternate between current weapon set and kit (3rd utility slot). And when I log a different profession, I press Numpad0 once again to restore the original behavior.

๐Ÿ›  Mission accomplished ๐Ÿ› 


See https://help.guildwars2.com/hc/en-us/articles/360013762153-Policy-Macros-and-Macro-Use

You may bind dodge and jump to a single key.

9
submitted 7 months ago* (last edited 7 months ago) by necropola@lemmy.sdf.org to c/guildwars2@lemmy.wtf
 
Sales Q3 2023

GW2 sales appear to be almost unaffected by the SotO release (2023-08-22) . Not looking good.


Sales Q3 2022 for comparison

EoD release (2022-02-28) was in Q1 2022 and sales didn't significantly increase before Q2 2022. Similar to PoF (2017-09-22) where it also took until the next quarter (Q4 2017) for sales to really pick up (almost 35K million). So maybe there is hope, i. e. how many people did you tell that they should buy SotO after you have played it?


Source: https://kr.ncsoft.com/en/ir/irArchive/earningsRelease.do

 

https://en-forum.guildwars2.com/topic/139721-legendary-weapon-starter-set-2-contains-weapons-which-were-already-in-set-1-intended/

  • It contains Weapons which were already in Set 1. i. e. Quip and Bolt.
  • I used the new starter kit for bolt and got literally nothing. (maybe a false alarm)

https://wiki.guildwars2.com/wiki/Legendary_Weapon_Starter_Kit%E2%80%94Set_2

~~Choosing the Bolt or Quip starter kits currently results in no items being received. This has been confirmed as a bug. It is suggested that players do not select a kit until this is resolved.~~

 

... since this will prevent LFG from showing that the Commander's map is full.

Moving yourself (Commander) to a separate subgroup was once used to help others to find the player whose map they should join. But this is no longer needed, since

Commanders and lieutenants are now sorted first in their subsquads following the patch on November 8, 2022.

But since LFG apparently uses Subgroup1 to determine whether a Squad's map is full, keeping this habit does more harm than good.

Yep, I agree, LFG is a mess.

 

-> Concert for the Ages

... also known as The best Event in the entire Game

One Charr!

 

E. g. Sandswept Isles

Today I made some progress (5 Tier 3 Rifts) by joining a commander in Amnytas who was using Rare Motivations to track and open Tier 3 Rifts. Then I joined a squad in Sandswept Isles doing the same thing, but I wasn't making any more progress towards the task while the commander (who was using the motivations) apparently did. Though I received Tier 3 Essences from the event itself, i. e. not (only) from weekly reward chests.

Also, Sandswept Isles did not work for the Rift Hunt Vault Daily Task (a day or two ago) and there is a [merged] bug thread on the forums about various Rift Hunt Reward Issues.

4
submitted 8 months ago* (last edited 8 months ago) by necropola@lemmy.sdf.org to c/guildwars2@lemmy.wtf
 
With Side-Lace Pants (500 Gems) and possibly Stylish Shoes (400 Gems) for a total of 1400 Gems โ‰ˆ 17.50 โ‚ฌ โ‰ˆ 70% SotO

Preview on Norn

That's the content we want, not hunting stupid demons for months and months. On the other hand ... in RPGs this is the kind of content the community typically provides via mods.

Despite of mixed feedback on the forums it's pretty clear that this (kind of) armor will make ArenaNet a decent chunk of money. Well played!

11
Stop, I'm Already Dead (lemmy.sdf.org)
submitted 8 months ago* (last edited 8 months ago) by necropola@lemmy.sdf.org to c/guildwars2@lemmy.wtf
 

This is what I hear in my head each time I play the Skywatch Archipelago Meta or rather visit the location of the final event, when it's not currently running.

 

@that_shaman@mstdn.social That was smooth, but did you see the Boots?

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