jaycifer

joined 3 months ago
[–] jaycifer@lemmy.world 13 points 1 week ago (2 children)

It's a 3D first person game instead of a 2D isometric, and most of the differences stem from that. More manual building (they added blueprints but I don't know how good they are), infinite resource sources which means setting up a mining outpost is permanent. Much less focus on fighting wildlife, though that is present.

Overall, it's a much more relaxing, slower paced game than Factorio. Both are good at different aspects of the same thing.

[–] jaycifer@lemmy.world 9 points 2 weeks ago

In terms of gameplay I think the Sheikah Slate functions were mirrored on the Wii-U pad (at least that was likely the original intent.

The Wii-U emulator was also a lot more developed when BotW released, so if you pirated it at launch the Wii-U version was the one to go with.

[–] jaycifer@lemmy.world 1 points 3 weeks ago

It looks a lot like Dying Light in terms of parkour. If it has an open map/open world design, I hope it scratches the same itch.

[–] jaycifer@lemmy.world 23 points 4 weeks ago (1 children)

I’m not too surprised. The last show of theirs I heard about was a generic magical girl show, except it was sponsored by some car company so their broomsticks had tail lights and blinkers on the back.

The legacy of Evangelion is in Studio Khara ran by Hideaki Anno, and the legacy of Gainax has been in Studio Trigger since 2013 when Kill La Kill came out.

[–] jaycifer@lemmy.world 3 points 1 month ago

There are several good total conversions for Sins of a Solar Empire: Rebellion. Star Trek Armada 3 is the most complete overhaul I’ve played for it. I’m a big fan of Halo spaceships and the Sins of the Prophets mod is the closest thing I’ve seen capture the asynchronous battle between UNSC and Covenant ships. There are others for Star Wars and Stargate that I hear are good, but I have not tried them.

[–] jaycifer@lemmy.world 5 points 1 month ago

How did you decide on $1,000,000? That seems very low.

[–] jaycifer@lemmy.world 12 points 1 month ago (1 children)

One of my philosophy professors described philosophy as a bunch of people trying to convince themselves they’re not nuts.

[–] jaycifer@lemmy.world 16 points 1 month ago (2 children)

I agree with most of the suggestions here, and I’ll also throw out Tropico 6. It’s one of the few coty builders outside of Frostpunk where the soundtrack actively pulls me into the experience. It’s also fun building up an island balancing between investing in economic growth, citizen happiness to get reelected, or military/oppression methods so you don’t have to get elected.

[–] jaycifer@lemmy.world 12 points 1 month ago* (last edited 1 month ago) (1 children)

Humbling? That’s going on in my head. I’m that complicated! Or at least the “hardware” I run on is. I think having a brain that beautifully complex is more empowering than anything! I wonder what new discoveries will stem from this.

[–] jaycifer@lemmy.world 2 points 2 months ago

While I agree that there needs to be some big growth in portable batteries like those in EVs, there are options for cities. Since they wouldn’t need to move, heavier and denser batteries become feasible. I’ve heard good things about molten salt batteries.

[–] jaycifer@lemmy.world 1 points 3 months ago (1 children)

If I want to gain more qualifications but never actually spend time working on them, if I want a better resume but never even look up a phone number to call, do you think a therapist could help me get moving on those things I want to do?

[–] jaycifer@lemmy.world 1 points 3 months ago (1 children)

What I was trying to say is that if you already have a job above your qualifications, which my understanding is you do, you can use your experience in that job as a qualification for future jobs. Maybe I did a poor job of saying that.

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