[-] brsrklf@jlai.lu 3 points 4 hours ago

Absolutely. I bought two kits (first VR, then variety) just to see what the deal was with them. It was a while after release, got them for a bit cheaper. I didn't expect it to be that smart, to be honest. For a curious 10-12 year old or so, it's fantastic.

Just the piano toy touches stuff like optics and IR, waveforms, frequency, and of course there's the satisfaction of building that thing with all those moving parts.

I've seen so many people missing the point completely and calling it "expensive cardboard". It's like seeing one of these kits for kids letting them assemble a simple radio, with instructions and an introduction to electronics, and complaining that you could buy an actual radio for a quarter of the price.

[-] brsrklf@jlai.lu 12 points 9 hours ago

Labo was not the success you're making it to be. Anyway, the cardboard is only a small part of it.

Go see what the software is about, it's very well done. You've got interactive cutout views of what the kit is doing, and explanations go into surprising details into the inner workings of infrared cameras, gyroscopes, generating sound, etc... while keeping it accessible to kids.

Also it includes a simple, visual programming language to do your own stuff.

[-] brsrklf@jlai.lu 6 points 9 hours ago

Nintendo fans are so rabbid

No, that's Ubisoft.

[-] brsrklf@jlai.lu 12 points 13 hours ago

You see, Ubisoft's studios are mounted on hot air balloons, sometimes they need to let go of some weight to catch the right current.

[-] brsrklf@jlai.lu 2 points 23 hours ago* (last edited 23 hours ago)

Both screens were also just awful about blurring during fast movement. Nintendo wisely avoided it altogether,

While mostly true, they should have told Rare too. Between blurring and bad contrast, Donkey Kong Land was almost unplayable.

(By the way, screens with bad blurring from fast moving stuff were still a thing for a long time after that. Dracula X Chronicles for PSP had the original PC-Engine Rondo of Blood in it. Small, fast black bats on a bright background were almost perfectly invisible)

[-] brsrklf@jlai.lu 6 points 1 day ago* (last edited 1 day ago)

I'm pretty sure the gamegear lost that war because it couldn't really be used as a handheld. Not with that battery life.

The game boy may have been a very limited system, but you could bring it with you and play Tetris for hours and hours... or for its second wind, show your pokémon to everyone at school.

[-] brsrklf@jlai.lu 1 points 1 day ago

So they did plan more than that originally, that explains why I was confused about it.

It's a shame though, a reboot would have been interesting. It's not like you can't play the original games anymore.

[-] brsrklf@jlai.lu 2 points 1 day ago

I like Minish Cap but my one problem with it is WHY THE FUCK CAN'T I MAKE A HOUSE FOR THE THIRD ORACLE???

I mean, there are clearly a building site for it and dialogue hints for a third house. They obviously shipped the game with an unfinished side quest, I spent hours trying to get it.

[-] brsrklf@jlai.lu 5 points 1 day ago

For once Konami gets credit for basic decency I guess. Wooo.

Reminds me of the assholes at Capcom who once removed a big part of Okami's ending because "it was a movie with Clover's logo on it, and we had no right to use that logo on a game they didn't directly work on".

Clover, the studio that they'd close up for financial reasons a few years before and who made the full fucking game to begin with. But you know, they didn't work on the mostly straight port.

[-] brsrklf@jlai.lu 3 points 1 day ago

Wonder what a Morrowind speedrun looks like nowadays. I saw one a long time ago that was basically Icarian flight scrolls and lots of drugs that make you better at making drugs.

[-] brsrklf@jlai.lu 5 points 1 day ago* (last edited 1 day ago)

French public services tend to switch between FOSS and proprietary software, depending on the politics of the time.

In my little corner of it, they're leaning toward proprietary right now, especially since a big Microsoft ecosystem deal was kind of forced on us and we're supposed to go all in. Who knows how long it'll last though.

[-] brsrklf@jlai.lu 21 points 2 days ago* (last edited 2 days ago)

Yeah, if they're the only people from these games involved, that's more than a bit ridiculous.

This game involves staff from Super Smash Bros. Brawl, Namco's Tales, Shining Force, Mario Golf and Star Ocean!

Also, that's just one person and he makes music.

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brsrklf

joined 10 months ago