I love leaving my standing desk and ergonomic equipment behind so that I can use objectively worse equipment with the promise that "renovations are coming to your team in the next few years." My boss hunts for open seating in the neighboring office building so that they can actually use a standing desk on the days we have to come in, which is antithetical to the "spirit of collaboration" RTO is supposed to foster.
Like either let us use our own setup or invest in an office setup that is tolerable for people to use. We all know that they don't give a shit about employees, but they could at least pretend they're considering our experience when forcing these decisions on us.
Hard agree with all of this. I've never been good at shooters, especially PvP, but the invasions always felt like more of a chess match than a true gun duel. Outsmarting some human player who's a better shot than me made for super memorable and satisfying moments.
I'll also add that the voice acting and dialogue were great. Dishonored is infamous for having limited voice lines ("shall we meet for whiskey and cigars tonight?"), and in a game with a time loop mechanic and limited maps, I thought for sure it would be even worse. But I was pleasantly surprised. It's still annoying for scripted events that repeat, but the Colt and Julianna banter kind of made up for it imo