[-] Zonetrooper@lemmy.world 8 points 2 months ago

Sencha is an absolute beast! A gorgeous one, though.

[-] Zonetrooper@lemmy.world 26 points 2 months ago* (last edited 2 months ago)

Welp. Since Hasbro overall seems intent on running its properties into the ground, I have little doubt the next one will continue the cycle of enshittification. I'd love to be wrong, but I doubt it.

[-] Zonetrooper@lemmy.world 13 points 2 months ago

Yawns are when your perfectly little cuddly ball of soft opens its mouth and reveals a dozen chisels of death.

(And then goes right back to being cute.)

[-] Zonetrooper@lemmy.world 33 points 4 months ago

It's called the double ear mutation! It's a known recessive gene that appears in some cats.

[-] Zonetrooper@lemmy.world 10 points 4 months ago

Gaming "journalism" can't afford outright say "company deliberately tries to hide enshittification of their game" aloud. Might lose that access to selective early copies for review!

[-] Zonetrooper@lemmy.world 25 points 5 months ago

Specifically talking about asphalt vs. concrete:

  • Asphalt is relatively cheap vs. concrete. This is partly because asphalt is a whole lot easier to recycle than concrete, which is almost un-recyclable, but also because asphalt is a relatively "simple" material - it's mostly petroleum byproducts and gravel.

  • Concrete doesn't grip very well, compared to the relatively textured surface of asphalt. Especially when wet! This is why you often see concrete formed with "ridges" or "bumps" cast into it. However...

  • This also makes concrete noisier and bumpier to drive over, making drivers less happy. It's why it's often used for short, low-speed uses like driveways, parking lots, or side streets.

Just about the only thing concrete has going for it is it's endurance, which it definitely wins handily.

Every few years another engineered road solution is conceived - I've seen variations that would use glass which could be 're-fused', concepts for recycling plastic waste, and many more. Most of these run into the issue that they're either less 'grippy', or that they simply cost more even accounting for the longer lifespan.

[-] Zonetrooper@lemmy.world 70 points 5 months ago

Really glad I'm not the first to come here and say this. We're "firing" programs now? Come on.

[-] Zonetrooper@lemmy.world 10 points 6 months ago

I've been here since that time, and I'm pretty sure your guide to the Fediverse was a huge help in understanding how the Fediverse works. Thank you very much for it.

Politics-wise, I still frankly see some frankly rather alarming takes on here, but that just makes me more committed to building this up to be a better place. I'm certainly glad to see another friend here as well!

[-] Zonetrooper@lemmy.world 13 points 6 months ago

I don't know if it's something about the genetic or just the coloring, but voids always look like they're super fit.

[-] Zonetrooper@lemmy.world 15 points 7 months ago

Especially the politics on here. I've seen some wild takes going completely unquestioned.

[-] Zonetrooper@lemmy.world 7 points 8 months ago

I feel like this is one of those rules that's only really necessary if you have a player who cheeses it like that. If a player discovers it and uses it in moderation, well, that's less likely to break things. If you have a player who builds their character to exploit it...

[-] Zonetrooper@lemmy.world 12 points 9 months ago

That is a good firm look of "Man, I want attention, but I am far too lazy to ask for it. So I'm just going to flop, because I know you're a big sucker for it, aren't you?"

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Zonetrooper

joined 1 year ago