TheHarpyEagle

joined 2 weeks ago
[–] TheHarpyEagle@pawb.social 1 points 4 hours ago (1 children)

I mean, we've seen already that AI companies are forced to be reactive when people exploit loopholes in their models or some unexpected behavior occurs. Not that they aren't smart people, but these things are very hard to predict, and hard to fix once they go wrong.

Also, what do you mean by synthetic data? If it's made by AI, that's how collapse happens.

The problem with curated data is that you have to, well, curate it, and that's hard to do at scale. No longer do we have a few decades' worth of unpoisoned data to work with; the only way to guarantee training data isn't from its own model is to make it yourself

[–] TheHarpyEagle@pawb.social 2 points 4 hours ago

Wow, it's amazing that just 3.3% of the training set coming from the same model can already start to mess it up.

[–] TheHarpyEagle@pawb.social 1 points 4 hours ago

I've read some snippets of AI written books and it really does feel like my brain is short circuiting

[–] TheHarpyEagle@pawb.social 1 points 4 hours ago* (last edited 4 hours ago)

At least in this case, we can be pretty confident that there's no higher function going on. It's true that AI models are a bit of a black box that can't really be examined to understand why exactly they produce the results they do, but they are still just a finite amount of data. The black box doesn't "think" any more than a river decides its course, though the eventual state of both is hard to predict or control. In the case of model collapse, we know exactly what's going on: the AI is repeating and amplifying the little mistakes it's made with each new generation. There's no mystery about that part, it's just that we lack the ability to directly tune those mistakes out of the model.

[–] TheHarpyEagle@pawb.social 2 points 2 days ago

I've had very few issues with whitespace in my decade or so of using python, especially since git and IDEs do a lot to standardize it. I'm a Python simp, tho

[–] TheHarpyEagle@pawb.social 2 points 2 days ago

Honestly, I've been using type hints very heavily since they became a thing. I just use IDE completion too much to do without them.

[–] TheHarpyEagle@pawb.social 131 points 2 days ago (30 children)

A lot of pro-birth people argue "obviously things are different if the mother's life is in danger", but that ignores that there's often nothing obvious or definite about the line between "safe" and dangerous. Doctors are erring on the side of caution to avoid potential lawsuits and even jail time, and this is the result. People bleeding out in parking lots, suffering irreversible damage to their body, and people dying.

[–] TheHarpyEagle@pawb.social 8 points 3 days ago

Paradox seemed like the ones to do it, what with publishing Cities Skylines, but unfortunately their life sim was canceled.

Paralives is still going strong in development, though, with a pretty constant stream of updates. Really hoping that one sees the light of day. They've already got a pretty impressive building system working, but they've got some big ambitions, particularly when it comes to adaptive interactions with character heights.

[–] TheHarpyEagle@pawb.social 2 points 3 days ago

Some people don't wear their glasses full-time. Could be they only usually use it for computer work and forgot to put them on until some eye strain set in.

I can't conceive of seeing... anything without my glasses, but some do.

[–] TheHarpyEagle@pawb.social 2 points 3 days ago

This is why I have around 5 thousand cleaning cloths distrubuted around the house and car. Never a smudged glass.

[–] TheHarpyEagle@pawb.social 21 points 6 days ago* (last edited 6 days ago) (2 children)

We’re committed to not only our existing slate of games but also expanding our presence in the interactive space as we continue to look for opportunities to take a more integrated approach to linear and interactive storytelling across film and TV, gaming, and theatre.

Annapurna's no slouch when it comes to TV/Film publishing, but if I had to speculate, I'd say there was probably some friction between the film and game sides of things as far as goals and culture go. It's possible that the film side management was being a little too controlling of Interactive with all the Alan Wake and Control IP plans, leading to the request to split.

Annapurna Interactive has published some real bangers, especially when it comes to truly small team indie devs. If they do reform as a new company, hopefully they can pick up that legacy and bring more stuff to market.

Anyway, that's all to say.... go play Outer Wilds.

[–] TheHarpyEagle@pawb.social 2 points 1 week ago (1 children)

Weird, I hear the anthems of nearly every other developed country in the world.

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