[-] Kerred@lemmy.ml 5 points 1 year ago

Jerboa is giving me network errors still

[-] Kerred@lemmy.ml 5 points 1 year ago

Jerboa is giving me network errors still

[-] Kerred@lemmy.ml 2 points 1 year ago

Interesting. Are gays or anti government censored as well or just violence?

42
submitted 1 year ago by Kerred@lemmy.ml to c/moviesandtv@lemmy.film

I am intrigued when a Disney film for example adds a gay reference that is not relevant to the movie, so it is easy to remove when heading to China or something.

What was the most interesting thing you have seen done to a movie or show to appease foreign governments?

[-] Kerred@lemmy.ml 3 points 1 year ago

Ha I run a game store and it's finnally good to see things like Blades in the Dark, Mork Borg, Alice is Missing, Avatar, Cyberpunk, and Pathfinder knock a percent or two into the D&D Market share.

62
submitted 1 year ago by Kerred@lemmy.ml to c/asklemmy@lemmy.ml

I know people prefer to complain instead of act, but what is something people don't like but has an alternative?

[-] Kerred@lemmy.ml 15 points 1 year ago

To sum up, if you work in a business that relies on tips, you will defend the crap out of tipping and will be biased towards tipping uncontrollably.

If you are a business that wants to squeeze every penny, you will encourage and propaganda tipping as much as you can.

If you are anyone else you will wish for something different.

I recommend that you tip when the app says to tip, just simplify your life and if a screen says add a tip choose the minimum for now and don't worry about it yet.

[-] Kerred@lemmy.ml 3 points 1 year ago

Shenmue is a good example, I was hyped for it back in the Dreamcast days. I'm fairly certain we have quick time events to thank shenmue for popularizing, for better or for worse.

For better because wonderful 101 created the greatest quick time event of all time

[-] Kerred@lemmy.ml 3 points 1 year ago

That and gave Ed his microwave hamster. I even tried to stay up late to watch the Maniac Mansion TV show but didn't understand the VCR too much

[-] Kerred@lemmy.ml 2 points 1 year ago

There are mods to make JPT much more playable I recall if you ever tried to take another crack at it.

And it had some very clever immersion but just needed more tweaking to reach Dead Space levels of HUD without HUD kind of play

[-] Kerred@lemmy.ml 3 points 1 year ago

Arguably the Sid Meier's Civ board game was ahead of it's time easily. But 4x board games today so remarkably well, and the latest Sid Meier board games can't seem to catch up anymore sales wise to 4x board games

[-] Kerred@lemmy.ml 4 points 1 year ago

I rented Populous for SNES as a kid but they didn't have a manual so that was a pretty tough one to figure out.

Played the crap out of Maniac Mansion but didn't realize it was before the PC point and click craze

[-] Kerred@lemmy.ml 2 points 1 year ago

Good stuff, thanks!

[-] Kerred@lemmy.ml 4 points 1 year ago

I recall reading on how they were able to make the map and was rather impressive. I love seeing how devs find some creative way to overcome a technical hurdle

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submitted 1 year ago* (last edited 1 year ago) by Kerred@lemmy.ml to c/gaming@beehaw.org

I see the phrase 'ahead of it's time' used a lot like a long with words such as 'underrated' or 'epic' or 'literally', or 'ironic'. I read how ahead of it's time is used for literally any popular game that it alters the meaning of the phrase.

Anyways here is a list of games I feel would have sold or been more known had they been released several years in the future:

  • Jurassic Park Trespasser: the YouTube channel ResearchIndicates and one of the most informative Let's Play videos of all time best explains this game.

JPT had a rather ambitious physics engine AND open world environments which seemed pretty much undoable at the time, along with non gameplay breaking story flow with Attenborough himself. But just like with No Man's Sky the hype engine and promising too much got the devs way over their heads and failed. Valve was able to continue what JPT started with Half Life, but I imagine if it had more time JPT could have been an immersive classic.

  • Time Splitters Future Perfect an FPS with sharable Map Creation content. The problem I feel was many people didn't try this as Halo's Forge wasn't out yet to bring to light what user content can really do, and less accessible online play at the time.

  • Tony Hawks Pro Skater 3 Okay this doesn't count, but I just want to mention this because the official Sony Network Adapter wasn't even out yet when this released. You have to use a specific brand of Linksys or D-Link USb to Ethernet adapter on your PS2 to get it to work 😄. So I classify this ahead of it's time due to the first party product not existing yet.

  • Psychonauts. This was an easy one, non Mario platformers weren't the trend among the ocean of best selling Xbox titles. Thankfully A Hat In Time much later showed the more mainstream appeal of small dev platformers.

  • Dragon Quest 1 & 5 in the US. Not in Japan as you could shut down Japan for a day with the release of a new Dragon Quest game (tip for invaders). DQ has always struggled in the US partly due to, oddly enough, taking so long to reach the US. It's a mix of too early and too late, with DQ 1 inventing the traditional console RPG format, and DQ5 being Pokemon before Pokemon, to quote Tim Rogers. But early DQ games releasing far too late on the NES life and not releasing on SNES I feel could have made DQ games closer to FF games in the US

  • Puzzle Quest Challenge of the Warlords: a Match 3 game in the early days of Xbox Live arcade.

The timing would have had to be tight on this, had it come out around the time of monument Valley it would have been perfect to expose casuals to a match 3 game with more depth to it

But it was too easily for the match 3 craze, and now too late for the oversaturation of match 3 mobile games.

  • Eternal Darkness Lovecraft is all the rage among public domain IPs nowadays. Eternal Darkness was all the fun of bizarre 4th wall breaking spooks combined with non frustrating old school Resident Evil like gameplay. more of a wrong place wrong time kind of thing, in an attempt to bring a more mature crowd to the GameCube is underperformed.

I would love to see Nintendo at least attempt to emulate it on the Switch somehow.

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Kerred

joined 1 year ago