[-] Fubarberry@lemmy.fmhy.ml 8 points 11 months ago

Yeah, my understanding is that it's not an insurmountable issue, it's just one that the steam deck hardware team wasn't able to solve in a cost effective way.

[-] Fubarberry@lemmy.fmhy.ml 9 points 11 months ago

As I recall, valve said that they wanted the battery to be more easily replaceable. The issue was that the battery expands and shrinks during use, and they couldn't find a good way to secure it that both kept it easily replaceable and kept it from sliding around during use. Ultimately, they had to use glue to hold the battery in place.

18

I originally posted this guide on reddit, but wanted to repost it here as part of migrating away. Some games, including Halo MCC Coop and Company of Heros 3, will desync during multiplayer. This can be fixed by manually syncing two files.

Thanks to this comment by Fractal on ProtonDB for showing me the way.

The issue is non-matching ucrtbase.dll files between the two computers. There are two different copies of the file, both in the system32 and syswow64 folders (note: each copy is unique, you need to copy two separate files with the same name from different folders). It sounds like these files are supposed to be automatically synced for coop, but they aren't (possibly for legal reasons) and it causes problems with desync.

To fix it, you need to take copies of your friend's windows versions of the files, and copy them into the compdata folder for Halo on your deck. After that you should be able to play without desync.

The specific steps to follow are:

  1. On the windows machine, go to: C:\Windows\System32\ucrtbase.dll and copy the file.

  2. Send it to the linux machine. Some software (like Discord) can compress or straight up change the file. I found I could safely send the files through discord if I put them in a .zip file first. If in doubt (or if things don't work) you'll need to verify the checksums (md5/sha256 etc).

  3. On your linux system, replace the symlinked file in your steamapps folder. Once you're in your steamapps folder, the file will be located at: steamapps/compatdata/976730/pfx/drive_c/windows/system32/ucrtbase.dll The location on the steam folder can be different depending on how steam is installed, on steam deck you'll usually find it in the hidden folder .steam/steam inside your home folder. You'll need to enable the option to show hidden folders before it will show up, this option can be found in the menu in the upper right of the file explorer.

  4. Repeat the process, but this time get the file from C:\Windows\SysWOW64\ucrtbase.dll. Once you have it safely on the linux machine, put it in the steamapps folder at steamapps/compatdata/976730/pfx/drive_c/windows/syswow64/ucrtbase.dll

After this start both games in anti-cheat disabled mode, and coop should now work.

If the linux/steam deck version of the game won't start at all, it means something is wrong with the ucrtbase.dll files. They either got corrupted/changed during transfer, you mixed up which one was from the system32 folder and which was from the syswow64 folder, or you accidentally put the same file in both of those folders.

Either way, I'd recommend checking the checksums of the files on both machines to figure out which (or both) files got messed up in transfer.

Here's a guide on checksums for windows, it will require either 3rd party software or using the windows command line. On linux, KDE has checksums built into the file explorer, just right click on the file and hit properties. On other DE enviroments you can usually just run md5sum <file> or sha256sum <file>

[-] Fubarberry@lemmy.fmhy.ml 13 points 11 months ago

Right now it uses EAC, but the devs had mentioned plans to switch to Faceit anticheat. Faceit anticheat doesn't support linux and hasn't announced any plans to support it, up until now.

So basically Steam Deck/Linux players can play right now, but the assumption was a future update would block us from playing. This announcement means it's actually safe to buy and play without worrying about losing access next update.

76
submitted 11 months ago* (last edited 11 months ago) by Fubarberry@lemmy.fmhy.ml to c/steamdeck@sopuli.xyz

cross-posted from: https://lemmy.ca/post/1544348

Got this from a post on the alien site. From previous discussion on Lemmy it sounded like Linux users had good things to say about this game but were discouraged about the upcoming FaceIt implementation such that they wouldn't be able to join anticheat enabled matches. Those users and Linux gamers on the fence would probably appreciate hearing this news.

With this announcement on the dev team's community Discord, it appears Linux users will NOT lose access to matches with anticheat.

Source: https://discord.com/channels/303681520202285057/345616096470237186/1129780379218358282
(BattleBit Remastered official Discord server)

Image Transcription:

[EN|CN] PoM (Moderator shield) Today at 16:23 Just announced on [Stage Channel] there will be a new version of FaceIT that supports Linux!!! (Popular version of Linux and SteamDeck will be supported) And different than the CSGO version. BBR will be the first game to be using that version (A more casual version)

[-] Fubarberry@lemmy.fmhy.ml 9 points 11 months ago

It's pretty great that "optimized for steam deck" is a worthwhile feature for games now. I was really happy to see it listed as one of the main selling points in the Dragon Quest Treasures ad email that Square sent out.

[-] Fubarberry@lemmy.fmhy.ml 13 points 11 months ago

My understanding is that this compiles the shaders when games load their D3D shaders, rather than at draw time.

I believe steamOS 3.5 is making this default behavior for games.

[-] Fubarberry@lemmy.fmhy.ml 9 points 11 months ago

There are some minor hardware differences depending on when you bought your deck and random chance. If you buy a brand new deck for example you may find you have a different heat shield than in most of the older tutorial videos for the deck.

Another example of differences is that two different styles of thumbstick were used, and until recently you were limited in what replacement thumbstick upgrades would work depending on which type you had (now they have universal upgrades that work with both kinds).

[-] Fubarberry@lemmy.fmhy.ml 7 points 11 months ago

Every negative review of the Ally emphasized windows (and Asus armory crate) as some of the main negatives of the device. Windows gives a worse UI experience, has much higher passive power usage (which prevents you from getting actually good battery life times on low power games like Stardew), and makes things like the deck's suspend mid game impossible to implement reliability.

You also mentioned that Big Picture mode having most of the features, but it's missing the QAM and all the nice tools included with that. Asus Armory Crate is supposed to cover some of those, but has had a lot of negative feedback online for not working correctly or having significant downsides like massive deadzones. There's also a ton of nice features available through decky plugins that are very convenient to use mid game through steamOS.

Not to mention that having windows at all adds to the cost of the device. Average windows license cost for hardware manufacturers is around $50 if I remember right, and they charge more for more powerful hardware. That would be a huge price increase for something like the $400 Steam Deck.

I think SteamOS has a lot to offer, and the only downside (anticheat compatibility) will become a non-issue if steamOS becomes popular enough and companies start targeting it. I really hope to see it available on other devices.

[-] Fubarberry@lemmy.fmhy.ml 13 points 1 year ago

I'd recommend this one by Corsair

It's faster and more power efficient than the stock one, name brand, cheaper than most, and I haven't heard any failure reports about it.

The Sabrent Rocket one you linked I have seen a lot of reports of it dying and complaints that Sabrent didn't honor the warranty, but it's hard to know how widespread issues like that actually are. The corsair one hasn't been out as long, so it's possible there's just been less time for negative reports to show up.

[-] Fubarberry@lemmy.fmhy.ml 8 points 1 year ago

You might try cryoutilities and see if it helps. Sometimes drops like that are due to the system having to reallocate RAM/swap or other system resources, causing a drop. A lot of the cryoutilites addons are meant to reduce the frequency and severity of those drops, so it might help.

Otherwise your best bet is to enable logging of your performance data through mangohud, and whenever you have a fps drop check the logs/charts and see what happened.

[-] Fubarberry@lemmy.fmhy.ml 7 points 1 year ago* (last edited 1 year ago)

If you have Ethernet to the dock, you can use wake-on-lan to wake the deck up from your phone, and then connect the controller.

[-] Fubarberry@lemmy.fmhy.ml 6 points 1 year ago

Probably can't expect much of a sale since it's still in early access, but Shadows of Doubt has captured my attention like few other games and I'm really looking for an excuse to pick it up.

[-] Fubarberry@lemmy.fmhy.ml 9 points 1 year ago

I've heard great things about Tunic, really just waiting on a decent sale to pick it up.

8

You can open desktop mode inside of gamemode, just like any other game or application. I find it easier to use most desktop apps this way instead of adding them individually to steam.

To do this, download this script. Save it as a script and make the script executable. Finally right click the file and "add to steam".

Some important notes with this: You can't exit steam while running the desktop this way, so apps that require closing steam (like steam rom manager) won't work. There are also a few apps that do weird things, like cryoutilities shows up super tiny this way. But generally most everything works.

5

There are a lot of great decky plugins, but which one specifically is the most important to you?

4
submitted 1 year ago* (last edited 1 year ago) by Fubarberry@lemmy.fmhy.ml to c/steamdeck@sopuli.xyz

Have you upgraded your internal storage? How did it go? Did you reinstall steamOS from scratch or clone the original M.2/eMMC?

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Fubarberry

joined 1 year ago