BobTheDestroyer

joined 6 months ago
[–] BobTheDestroyer@lemm.ee 4 points 6 days ago (1 children)

I played Satisfactory for a while. Got a little past oil extraction and power generation. I think I was doing it wrong, though. I only made one actual factory, like with a floor and such, and it was one of those little templates you can design and make several of. Most of the stuff I built was just scattered about the map with miners and constructors and smelters just laying about everywhere and conveyer belts connecting them. It felt disorganized and, well, unsatisfying. The transport tube (the futurama style one) was fun, but most of the rest of it just felt like work. That and the fact that there was no provided reason to do any of it caused me to just lose interest after a while. I think the Christmas gift construction tree, where the last item required like 10,000 gifts collected was kind of discouraging too.

What keeps you motivated to improve, rebuild, and progress in the game? And what am I missing?

[–] BobTheDestroyer@lemm.ee 129 points 4 weeks ago (17 children)

Although he was married briefly, and many years later his former wife was moved to state, peculiarly, that he was an “adequately excellent lover,” it is clear from all available evidence that sexuality, procreation, and the human body itself were among the things that scared him the most.

He was also frightened of invertebrates, marine life in general, temperatures below freezing, fat people, people of other races, race-mixing, slums, percussion instruments, caves, cellars, old age, great expanses of time, monumental architecture, non-Euclidean geometry, deserts, oceans, rats, dogs, the New England countryside, New York City, fungi and molds, viscous substances, medical experiments, dreams, brittle textures, gelatinous textures, the color gray, plant life of diverse sorts, memory lapses, old books, heredity, mists, gases, whistling, whispering—the things that did not frighten him would probably make a shorter list…. The things that did not scare him generally are absent from his work.

source

[–] BobTheDestroyer@lemm.ee 1 points 1 month ago

Subnautica. It's not long but I enjoyed every minute of it. And the requirements for a 'perfect game' on steam aren't too difficult.

[–] BobTheDestroyer@lemm.ee 45 points 1 month ago* (last edited 1 month ago) (10 children)

It's well established in the Star Wars universe that all you need to create gravity is a floor. Take, for example, any scene from within any of the space ships. Gravity is never a problem.

Of course, a deep chasm also seems to create gravity, as seen in the first movie when Luke and Leia swing from one ramp to another to escape the stormtroopers chasing them.

Regardless, it's easy to see from the blueprints that the layout is stacked like your first image.

Edit: upon closer examination it turns out it's both. The plans show three 'concentric surface decks' that apparently work like your second image. So I guess the answer is 'it depends on where you are in the death star', and, I guess, which way 'down' is where you are.

[–] BobTheDestroyer@lemm.ee 9 points 2 months ago

Hmm. Do I need to take a shower yet, or can I go another day?

[–] BobTheDestroyer@lemm.ee 7 points 2 months ago

Sci-Fi Author: In my book I invented the Torment Nexus as a cautionary tale

Tech Company: At long last, we have created the Torment Nexus from classic sci-fi novel Don't Create The Torment Nexus

Alex Blechman

[–] BobTheDestroyer@lemm.ee 2 points 3 months ago

like this example for Imma be there.

[–] BobTheDestroyer@lemm.ee 3 points 4 months ago

The USB drive has wallet keys to every lost or forgotten bitcoin wallet since bitcoin was new.

"According to Fortune, around 2.9 million Bitcoins have been lost"

[–] BobTheDestroyer@lemm.ee 28 points 4 months ago (2 children)

Maybe a relationship will just come to you and maybe it won't. A lot of the advice you get in these kind of threads is like 'just be yourself' or 'don't be desperate' or 'be comfortable on your own' or whatever. None of that ever worked for me. I was never able to just be myself or be on my own without feeling lonely and desperate and that made me seem weird and off-putting to potential partners. Honestly it took recognizing my mental issues, getting serious about finding a solution to them, and working on them for a while before I was able to act like a normal human around someone I was attracted to. In the end what worked for me was a combination of Buddhist meditation and some kind of therapy. But everyone is different. YMMV.

On the other hand maybe you are perfectly comfortable in yourself, are handsome and charming, and have no trouble talking with women, but you just met some women with issues of their own. If so, just try to get out more and meet more people. In that case it's a numbers game and eventually you'll find the right one.

[–] BobTheDestroyer@lemm.ee 78 points 5 months ago (2 children)

Ok, I'll be that guy. Yes, the kid actually did win all these matches. Though it's not clear whether the old guys were masters, grandmasters, or just old.