this post was submitted on 14 Dec 2023
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Games

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[–] reverendsteveii@lemm.ee 10 points 6 months ago

shades of the Jamie Kennedy documentary where any time someone says they didn't like Malibu's Most Wanted he complains that he "worked really hard on it" as though explaining why something is shitty is just as good as making it not be shitty

If your game sucks due to design and implementation decisions that were made with sound rationale behind them, your game sucks. It doesn't matter at all why it sucks, or that there's no feasible way to make it better. It sucks. You can tell me that there's no way to make it not suck, but I play plenty of games all the time that don't suck.

[–] Hyperreality@kbin.social 8 points 6 months ago

It's shit because it is.

[–] Zima@kbin.social 8 points 6 months ago

This seems like a deflection rather than accepting the game "is the way it is" no matter the reason.

[–] BudgetBandit@sh.itjust.works 3 points 6 months ago

I just finished xenosaga episode 1 and it was way better executed than starfield. Starfield felt like chores while Xenosaga managed that I tuned in completely.

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