Terraria, by beating the Moon Lord on master mode. Oh, I'll be back, because I love playing it on the Steam Deck, and it's probably my most played game ever apart from TF2. Sadly, that game has aged badly.
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Pikmin 4 was great. 10/10. Especially since 3 was so short, was good that this one took a lot longer to 100%. Mario Wonder is OK.
Alan Wake 1 and The American Nightmare follow-up. I'm also playing through control again now.
I wanna catch up before going into AW2, but I heard American Nightmare isn't cannon anymore so that may have been a bit of a waste of time.
Tomb Raider 2013. Love that game. It's a mystery to me how they were able to croft (allow me this pun!) such a good story for that game but not able to repeat it in the later games. Even though their graphics is undoubtedly better, they feel like blant, nonsensical, un-mysterious clones
Super Metroid, amazing level and sound design, perfect progression of difficulty.
Don't laugh, I'm old: Fahrenheit. But Mafia was great, too. Witcher - almost. Loved the alien game with Ripley's daughter too, forgot the name, something Sevastopol station. But that's it for me in the last 20 years (!) I wish they would emphasize a good story more, but I guess that's (graphic) novels for.
It's called "Alien: Isolation", the Working Joe robots were terrifying, lol!
I'm currently playing COD Black ops 2 for the first time and it's pretty good (campaign)
Hell yeah! Have you played World at War or Black Ops 1? (They were my favourite, but 2 was very enjoyable - especially zombies). Good luck out there!
I recently played through the Minecraft modpack FTB's Sky Factory 3 with three of my friends. Technically you don't really finish it per se, but we got to a point where we couldn't do much else without excessive levels of grinding and collectively decided we were happy to call it quits.
It was a lot of fun. I've never been a fan of playing other modpacks because they often focus on Minecraft's weakest points (combat is a big one). SF3 on the other hand focuses on what are, IMO, two of Minecraft's biggest strengths, creativity and the grind. Saying we were somewhat addicted would be an understatement, as I alone managed to put 144 hours (6 days!) in the game in around 2 weeks. And that was just me, my poor computer got left on almost every other night so friends could play on the server while I slept.
It was quite different from vanilla Minecraft which helped everyone avoid the burnout that vanilla+ packs usually cause for us. 8/10, probably wouldn't play it again, but the whole group had a solid two weeks of a fun new experience at the nice price of $0.
Heretics Fork, very fun little indie game
I just finished Barman Arkham Knight and I am still processing it, hopefully The Suicide Squad game is at least something similar to this 🥲
Iron Lung, perfect short-form horror.
It was not Starfield
Sleeping dogs for the second time. Wasn't bothered to collect all of the stuff after doing the story as I've other things to play.
It was good fun for the few days while I played it
Smallands
If you like co-op survival style games it's pretty good. Not yet complete though which was a shame when we got to the end of the content.
Final Fantasy XVI about 3 or 4 weeks ago. It is a very satisfying, increasingly fun, game. I love how the story was told and the progression of the combat system which continues to give you more options without getting more complicated. And it was actually a complete story unlike XV. I'd put it in the mid top half of Final Fantasy games I've played.
I’ve had a VR run recently and finished Red Matter 1, Moss 2 and Red Matter 2.
All excellent games.
I played Moss and loved it. Moss II is sitting in my library waiting for my attention. I need to get around to it.
I just finished Spider-Man 2. Next, I will finish Spider-Man 2.
I played and finished Dredge. It's a fishing horror game, but a surprisingly relaxing experience! Very recommended. You go out with your boat in search of that rare catch. But at night you have to be careful of going crazy. Nice story too.
Last finished was Super Metroid. Tons of fun
Atelier Totori. Part of a very chill/cozy series about young girls crafting things with alchemy.
I enjoyed the story. It was a bit more emotional than I was expecting. I like games like this that get deep into the crafting, but the UI/UX was kinda brutal. I'm going to keep trying more recent games in this series, hoping to find one I liked as much as this one, just more friendly to tinker with.
Honestly, that would have to be Oneshot, and it was amazing. All I can really say without spoiling it is that it's somewhat like Undertale in terms of enjoyment, at least for me.
Undertale and Oneshot spoilers
Although I would prefer that the emotional tension in Solstice was kept with more side stuff that you could mess up and have permanent consequences. What I liked about Undertale is how your actions truly felt like they mattered in the long run. Go from town to town killing everyone? The other's will know and hate you for it. If you instead give everone mercy, never killing a single soul, those actions won't matter until the end. And by then, you'd be glad to have done it. So, the way you play truly mattered, and affected the game's perception of you the player. In Oneshot, I initially thought that my actions truly mattered, but found out quickly that they didn't. The story remains the same no matter what actions you take. That took away from some of the impact the game had. I still cried during Solstice, though.