this post was submitted on 19 Mar 2025
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[–] Nosavingthrow@lemmy.world 82 points 2 weeks ago (2 children)

I'm looking forward to strikes delaying games. Unironically looking forward to it.

[–] Milk_Sheikh@lemm.ee 41 points 2 weeks ago (2 children)

Same. Because if the unions can kill poisonous work demands like ‘crunch time’ and thus cause delays for polish and bug fixes by devs who aren’t sleeping at their desk from exhaustion, we all win

[–] Nosavingthrow@lemmy.world 16 points 2 weeks ago (3 children)

I read this as 'cause delays for the Polish' and was like, "What did the Polish do?"

[–] frigidaphelion@lemmy.world 6 points 2 weeks ago

Lmao me too, I was like "polish or polish?"

[–] Glytch@lemmy.world 4 points 2 weeks ago

They know what they did...

[–] KingThrillgore@lemmy.ml 4 points 2 weeks ago

What the hell haven't they done?

[–] NuXCOM_90Percent@lemmy.zip 5 points 2 weeks ago

The problem is that they can't.

Crunch is a product of poor project management and underfunded projects. Neither of which are things a union can really fight against.

So what triggers crunch? Oversimplifying, but the investor/publisher says "Yeah, we are cutting you off. Go gold in 2 months".

Depending on the ubiquity of the union at a given company, the only thing they can really do is say "Yeah. We aren't working more than 40 hours in a given week".

That... isn't going to make the publisher or investors provide more money. It will just mean that what goes gold is even more broken and even less complete. And that just means the studio will get shut down even faster and it will be even harder for union outlets to get funding in the future.

Game dev is so fundamentally broken and the funding market is so dire that I very much consider it to already be in "it can't get much worse...".

But stuff like this and the countless sex pest "revelations" are very much a case where People need to learn what unions can and can't do.

I would strongly encourage listening to the Remap Radio podcast when they talk about this. They are very much leftists and actually have firsthand experience (at Vice) of what unions can and can't do for their members. And that often is more about making the good times better and trying to make the bad times less bad. And game dev is very much in the bad times and has been for years.

[–] KingThrillgore@lemmy.ml 15 points 2 weeks ago

I want less pretty games from smaller teams with smaller budgets and i'm not even kidding.

If this gets us there, rock on.

[–] Brylant@discuss.online 32 points 2 weeks ago
[–] iamtherealwalrus@lemmy.world 29 points 2 weeks ago

Good for them! I’ve always wondered when working Americans would decide unions are a good thing.

[–] ArmoredThirteen@lemmy.zip 28 points 2 weeks ago

Finally holy shit the game industry needs to unionize so badly

[–] thatKamGuy@sh.itjust.works 6 points 2 weeks ago* (last edited 2 weeks ago)

I can’t wait for the capital-G Gamers response to this..

..no matter how bad of a take I can think up, they always manage to out-do themselves and genuinely surprise me!

As for the workers, good for them - being on the strikes!

[–] crmsnbleyd@sopuli.xyz 2 points 2 weeks ago

based based based based