Rise of the Triad's Flamewall.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Proxy mines, complex, license to kill mode
The kritzkreig from tf2. It does no damage, it actually does negative damage. But when you hit that switch, oooooo
Super Shotgun from Doom 2, love the feeling when you shoot it.
That Gun
There's been a lot of fun ones. The battle for second place is bloody and impossible to call, but the number one spot belongs only to the BFG.
Force-a-Nature
I used to roll with the G3 in Battlefield 2.
Also the DMR from Halo Reach is a favourite.
The sub-machine gun with grenade launcher in Half Life. such a vital tool.
Unreal had a gun that shot saw blades that bounced off of surfaces. That was fun.
The Goo Gun in Fortnite was also great it sprayed a sticky goo that exploded after a few seconds
The Heavy's mini gun is so satisfying to use. Just pick a direction and spray.
The one that's the most fun and made me feel the most powerful is the VSS from STALKER. Learning the bullet drop and managing to head shot a moving target is very satisfying.
The Boltgun from Boltgun.
It sounds right, it feels right, it purges right. There is something poetic about pulling the trigger and knowing whatever you direct your fully automatic rocket propelled grenade launcher at will explode in a cloud of gore.
Quake 1 HWGuy gatling. Tap, tap, tap to keep it spinning ... enemy appears at the bottom of the elevator shaft ... BZZZZZT.
The SH1900 from The Finals is one of the most satisfying guns I've used in a game before. Kicks like a horse but chunks away enemy health bars. High risk, high reward, high octane. And the audio just thumps you right in the chest with every shot, almost as much as the folks on the business end of the barrel.
SR8 in Urban Terror... used to have so much fun sniping people in that game
I never played a lot of FPS, but I loved the Quake rocket launcher. It was fun to jump around with in multiplayer. But what I enjoyed most of all was the satisfaction of guessing when someone rounded the corner and having a rocket land at the exact same time.
I played CoD4 a lot. As well as Halo 1. In both games I always liked the sniper.
Long barrel ksg. Many good memories trolling on Hijacked.
The Kuva Bramma in Warframe. Just rains cluster bombs.
Ks-23 from Tarkov (before it was nerfed) was the ultimate weapon for trolling the most serious of Marines. Blind them with flashbang shells before you melee them or just blast their kneecaps off!
Rocket launcher from Sauerbraten.