this post was submitted on 21 Dec 2024
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Linux Gaming

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[–] Treczoks@lemmy.world 10 points 9 hours ago

Simple solution. Don't buy those games.

[–] chemicalwonka@discuss.tchncs.de 65 points 1 day ago* (last edited 4 hours ago) (2 children)

Anti cheat with kernel privileges? no, thanks.

1000034626

[–] jimmy90@lemmy.world 3 points 10 hours ago

i have no problem with privileged code or trusted computer code as long as it's open source, open protocols and managed by an open foundation of some sort

[–] cyberpunk007@lemmy.ca 2 points 1 day ago* (last edited 1 day ago) (1 children)

Serious question, how does this work on Linux when using wine? Elden ring uses this one and it runs in Linux. It doesn't have kernel access does it?

[–] ElectroLisa@lemmy.blahaj.zone 29 points 1 day ago

EAC on Linux uses special runtime usually provided by Steam and it runs in userspace. However, developers have to whitelist said runtime and that's where the issue is

[–] andyburke@fedia.io 57 points 1 day ago (2 children)

You can't solve cheating on the client.

[–] narc0tic_bird@lemm.ee 20 points 1 day ago (1 children)

Exactly. But it's the cheapest solution for the studio/publisher and most gamers blindly accept it, with some even actively defending the practice.

[–] coherent_domain@infosec.pub 10 points 23 hours ago (1 children)

It is also insecure with possiblity to crash your computer, the only advantage is that it is cheap.

It's also easy.

[–] Lemmchen@feddit.org 3 points 19 hours ago (2 children)

I don't think there's a way to solve it on the server either.

[–] Nibodhika@lemmy.world 6 points 10 hours ago

Solving it on the client is literally impossible, solving it on the server is difficult and could be impossible, big difference.

It's like someone trying to send a car to the moon by pulling the steering wheel. It's impossible, the fact that building a rocket is hard or that you don't know how to do it or that it could fail has no bearing on the fact that trying to pull the steering wheel on a car is definitely the wrong way to go about it.

In the same manner solving cheating on the client is the same kind of impossible, anyone defending it sounds like a flat-earther to anyone with the basic knowledge of client/server architecture.

[–] semperverus@lemmy.world 10 points 18 hours ago (1 children)

There absolutely is, it just takes effort. Many MMOs do this, and as a result almost all of them are playable on linux.

[–] kadup@lemmy.world 7 points 17 hours ago

To be fair, cheating on a MMO is very different from cheating on a precision FPS game.

If you do pixel perfect inputs on a MMO it barely matters. If you do pixel perfect inputs on a FPS you can win an international tournament.

[–] BrianTheeBiscuiteer@lemmy.world 54 points 1 day ago (1 children)

Stop giving EA money. It's not that hard. I haven't given them money for 10 years.

[–] sunzu2@thebrainbin.org 10 points 1 day ago (1 children)

This is the way... The last battlefield... I am still salty

[–] InEnduringGrowStrong@sh.itjust.works 5 points 13 hours ago (1 children)

What's wrong about Battlefield 3?

[–] sunzu2@thebrainbin.org 1 points 3 hours ago
[–] tabular@lemmy.world 12 points 1 day ago

In a never-ending arms race what can they hope to achieve by imprisoning a minority just in case they're more likely to be a spy?

Would like to see attempts to approach cheating in a non-hopeless way.