In order of most to least
D2 (thankfully there was tracker) WoW (i don't wanna know) PoE at about 4700 hours
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In order of most to least
D2 (thankfully there was tracker) WoW (i don't wanna know) PoE at about 4700 hours
Space engineers
Haven't been playing for a long time because I haven't set up the xbox in a long while, but Borderlands 1. Have been playing that game on and off more than a decade now. I don't think the base game (playthrough 1 only) on its own is 1000+ hours long, could be wrong, but it's long enough, especially with the DLCs. I think I've beaten playthrough 1 and 2 with 2-3 of the characters and have yet to beat all the quests with any of them because of a certain DLC boss fight quest.
It's a game I absolutely fell in love with. Started with the 2nd game, which my brother got, but I later got the 1st because I wanted to see how it was compared to 2 and I'm a bigger fan of the 1st game. Played the pre-sequel, it's fun but not as good as 1 in my opinion, and have no experience at all with 3.
Play DayZ! so I can force feed you rotting bananas after I break your legs with the wrench so you can't get away! 😈
FFXIV, the campaigns alone are roughly 500 hours long and then Team Fortress 2
7 Days to Die for me
Do you like the latest updates? The way the game is headed?
Not a huge fan of the sets and how the bonuses work, but it's still pretty straightforward and better than the old armor system. Everything else is great. Magazines are a little weird in a split group because we typically have one person go into loot perks, but magazines drop based on the skills of who loots the container, but it gives access to crafting recipes to people who otherwise wouldn't have them because they were previously skill level locked.
Have done at least one fresh run through major updates since a16 and the game has never gotten worse, in my opinion. The new pois are amazing. As well. Oh and the trader system is fixed and quest leveling overhauled, rewards improved, and progression made transparent. A little glitch in multiplayer though, last I played.
The Elder Scrolls Online was my first 1,000+ hour game, but it's since been long surpassed by Dead By Daylight.
DOTA 2 is my primary time waster, have over 3000+ hours on it. It's endlessly entertaining, because there is so much variability in the games. You have 4-8 spells depending on the hero, with 6 active item slots, which means once your team has leveled up, team fights can be a burst of seconds, or a 5+ minute long affair, with each tank employing different survival strategies to block damage, heal, or escape, just to heal and get right back in it. There are multiple different game modes, but are a little challenging to find and play. Still, it is the one game I play with the steepest learning curve. I don't think I saw myself as "good at the game" until I was around 1000 hours in 😶
Smite is the only other game I have 1000+ hours in. I started playing it as a break from DOTA 2, and as a way to connect with my little brother. It's a lot like DOTA 2, but far more simplistic. Each god has 4 spells, with no active items. Instead of left-clicking for movement on a map, you use WASD to maneuver your god. It's fun, and you can pick it up after like 30 hours. The different game modes are a lot easier to navigate than in DOTA, but it's also a lot less engaging. The updates and quests are all very simplistic. I was going to try out the new Smite 2, but after watching some game play, it looks... exactly the same as Smite 1.
Factorio: Nothing more to be said here Terraria: Just such a good game with devs that truly care about it. I've been playing it forever Eco: Serious love/hate with this game. I'm tired of trying to save servers that are on the verge of collapse because of capitalist ideas Morrowind: :3
If it still ran, MW2. Loved it
but today it would have to be minecraft. I have to play it in sessions but, it never fails to find a mod pack or challenge setup.
Minecraft FTL Destiny 2
You should try Brighter Shores.
The original RuneScape developers and owners (i.e. Andrew Gower and his brothers) are back with a new game, at a new company, with an industry shattering $5.99/mo subscription price for all content.
No micro transactions, no pay to win, no outrageous DLC pricing, no bull shit ... just a fun game with many similarities to OSRS but also modernizations, formula improvements, and lessons learned.
The Binding of Isaac