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submitted 8 months ago by gyrfalcon@beehaw.org to c/chat@beehaw.org

Howdy y'all! It's already one week in to October. This is the first update post, so comment below with your progress, challenges, and next steps. See you all next week!

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[-] gyrfalcon@beehaw.org 8 points 8 months ago

I did manage to spend a bit of time today making caramel. I followed a recipe I had written down on a sticky note last time I tried this. Currently it is chilling in the fridge to be cut tomorrow. The bit that I scraped out of the pot after definitely has the right texture, stuck to my teeth and very chewy. That said, it didn't really get a caramel color, I'll try to take a picture and add it here along with the recipe, but it stayed almost white even though it reached firm ball temp. I have another recipe that I tried before, so I might go to that and maybe use it as a starting point for experimentation if I can get better color out of it.

[-] Dave_r@reddthat.com 7 points 8 months ago

I'm starting in on sketches of what I want my mask to look like when finished.

[-] Thelsim@beehaw.org 2 points 8 months ago

I experimented with the voxel software and tried to recreate some buildings from the old Dune 2 game. I always liked the designs and figured the pixelated look would make it a nice match.
A voxel  image of several defensive walls and turrets in the style of Dune 2
It's quite a challenge to make anything round though :) I'm not sure if I want to keep going with this or take my lessons learned and apply them to a different design.

this post was submitted on 09 Oct 2023
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