this post was submitted on 09 Oct 2023
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Howdy y'all! It's already one week in to October. This is the first update post, so comment below with your progress, challenges, and next steps. See you all next week!

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[–] gyrfalcon@beehaw.org 8 points 1 year ago

I did manage to spend a bit of time today making caramel. I followed a recipe I had written down on a sticky note last time I tried this. Currently it is chilling in the fridge to be cut tomorrow. The bit that I scraped out of the pot after definitely has the right texture, stuck to my teeth and very chewy. That said, it didn't really get a caramel color, I'll try to take a picture and add it here along with the recipe, but it stayed almost white even though it reached firm ball temp. I have another recipe that I tried before, so I might go to that and maybe use it as a starting point for experimentation if I can get better color out of it.

[–] Dave_r@reddthat.com 7 points 1 year ago

I'm starting in on sketches of what I want my mask to look like when finished.

[–] Thelsim@beehaw.org 2 points 1 year ago

I experimented with the voxel software and tried to recreate some buildings from the old Dune 2 game. I always liked the designs and figured the pixelated look would make it a nice match.
A voxel  image of several defensive walls and turrets in the style of Dune 2
It's quite a challenge to make anything round though :) I'm not sure if I want to keep going with this or take my lessons learned and apply them to a different design.