this post was submitted on 30 Sep 2024
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[–] Donut@leminal.space 48 points 17 hours ago (2 children)

"The problem is that for Russian developers, communication with the community, including the international one, and technical support are implemented through Discord,"

Well that's their problem, isn't it? It's also a problem over here. Technical support regarding simple questions is fine, but any in-depth troubleshooting should honestly be done outside of Discord.

[–] erin@lemmy.sidh.bzh 6 points 14 hours ago (1 children)

they should move to Matrix πŸ™‚

[–] SweetCitrusBuzz@beehaw.org 11 points 13 hours ago* (last edited 13 hours ago) (1 children)

Especially because you can allow guests on Matrix.

But seriously, no, they shouldn't, they should stop thinking tech reports, issues and distribution should be on a platform not made for them. A lot of people don't want to join a 'community' just to submit an issue, we already have issue trackers etc: Github, gitlab, forgejo to name but a few.

Discord and Matrix are not places to do tech development and interact with those that use your products, code and projects ioo.

[–] Zorsith@lemmy.blahaj.zone 13 points 13 hours ago (1 children)

Abandon chat-feed, return to indexable forums.

[–] SweetCitrusBuzz@beehaw.org 8 points 13 hours ago* (last edited 13 hours ago)

For this kind of thing, yup or issue trackers.

[–] SweetCitrusBuzz@beehaw.org 10 points 17 hours ago (1 children)

Yeah, we truly despise that if help is wanted/neeed or changes have to be done for some things it must be done on discord? Why? I don't want to join a 'community' just to ask for something, I'd rather just open an issue.

So we refuse to join, and just open an issue and hope it's noticed.

[–] JohnEdwa@sopuli.xyz 12 points 14 hours ago (1 children)

Ha, when that is even possible. I've seen github pages where the issue tracker is disabled and the readme says to give bug reports on discord.

Discord was supposed to replace and combine IRC and TeamSpeak, instead people are misusing it a "replacement" for issue trackers, forums, wikis, and even distributing their files from there, and it's infuriating. And eventually the enshittification will cause Discord to fail, and suddenly over a decade worth of discourse and projects will just be irreversibly lost as nothing said there is indexed by any search engine.

[–] SweetCitrusBuzz@beehaw.org 1 points 13 hours ago

I am persistant though, I will find some way to contact them that isn't discord or other closed proprietary tech, like email, heh.

Yup, we can only hope.

Sad for all the lost projects but hopefully they'll learn to not place all their faith in big tech that will get enshittified and take everything with it.

[–] atro_city@fedia.io 13 points 16 hours ago

The nyet is closing.

🀣 by Hermes...

[–] sub_ubi@lemmy.ml 14 points 17 hours ago* (last edited 17 hours ago)

Here's hoping all countries follow suit

[–] GammaGames@beehaw.org 6 points 17 hours ago (1 children)
[–] atro_city@fedia.io 3 points 16 hours ago (1 children)
[–] GammaGames@beehaw.org 5 points 16 hours ago (2 children)

Lots of small devs have their own server where they post updates as they work. They’re usually pretty small but it’s a nice way to keep in contact with the community

[–] DarkThoughts@fedia.io 4 points 10 hours ago (1 children)

I absolutely fucking hate this to be honest, because it's the same outside of Russia. Just stop shoving me this garbage, broken chat bloatware into my face as the only way to contact developers / projects.

[–] GammaGames@beehaw.org 1 points 5 hours ago* (last edited 3 hours ago)

Agree! Bring back blogs! And EMAIL LISTS

[–] atro_city@fedia.io 7 points 16 hours ago (2 children)

They could use the fediverse or matrix or something. They'll just have to adapt like Brazil did when Twitter was blocked.

[–] SweetCitrusBuzz@beehaw.org 5 points 13 hours ago (1 children)

Ioo they really shouldn't, no idea what was 'wrong' with just using github, gitlab, forgejo etc, but those are the places that development should be done, not on messengers or social media.

[–] seliaste@lemmy.blahaj.zone 1 points 12 hours ago* (last edited 12 hours ago) (1 children)

We're talking gamedev to player communication, not dev to dev

[–] SweetCitrusBuzz@beehaw.org 2 points 12 hours ago* (last edited 12 hours ago) (1 children)

Yes, we were also talking about that.

We think it shouldn't be on a closed platform that isn't indexable.

I don't want to join a messenger or social network to have a question answered. I strongly believe some{one/many} should be able to ask a question or a dev should be able to do a notification on an open and least indexable platform so any{one/many} can see it without having to create an account.

The web for this kind of stuff should be open, not closed.

Benefits devs in trying to communicate with users too, that way they only have to say something once.

[–] seliaste@lemmy.blahaj.zone 2 points 12 hours ago* (last edited 12 hours ago) (1 children)

Mastodon sounds good for this. Gitlab, github and forgejo are completely inappropriate tools to do a game devlog on often closed-source projects and answer gameplay related questions

[–] SweetCitrusBuzz@beehaw.org 1 points 11 hours ago* (last edited 11 hours ago) (1 children)

Okay, that's fair we didn't think of gameplay related questions or a devlog, though in that case FAQs on a site, blogs, a wiki, mastodon (like you said), or we suppose open matrix rooms (that allow guests) would work as well for some if not all of those things.

[–] seliaste@lemmy.blahaj.zone 2 points 10 hours ago

When we are talking about indie dev communication, this is mostly those kind of things that are being referred to. I think we do agree tho that discord was a very bad medium for that.

[–] GammaGames@beehaw.org 6 points 16 hours ago* (last edited 16 hours ago)

Their international audience is on discord and not going to move

Granted, it’s probably a subset of users