this post was submitted on 06 Jun 2025
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[–] phdepressed@sh.itjust.works 32 points 2 days ago (1 children)

Yeah, that requires you to build a new character. The game goes on while you do so and the dm loops new you in when it makes sense.

[–] myrrh@ttrpg.network 0 points 2 days ago* (last edited 2 days ago) (1 children)

...nah, i have plenty of characters from other campaigns available when the opportunity arises...

[–] phdepressed@sh.itjust.works 2 points 1 day ago (1 children)

Mmm as an occasional dm i generally wouldn't allow cross-campaign characters. I've also never run multiple campaigns within the same timeframe and setting so it'd rarely be feasible as is. Then you also get into level, gear, etc. Sorry dawg, new character means new character.

[–] myrrh@ttrpg.network 2 points 1 day ago (1 children)

...fair enough; i don't invest my time in campaigns where players don't retain agency over their own characters...

...west marches vs. one-shot campaigns, plenty of tables for both styles...

[–] phdepressed@sh.itjust.works 1 points 1 hour ago (1 children)

Within the campaign you have agency. Across multiple campaigns and we'd need a long talk.

I don't consider each session of a west marches campaign as separate campaigns. That's a single campaign and then yes, a different one of your characters could potentially be looped in.

[–] myrrh@ttrpg.network 1 points 39 minutes ago* (last edited 28 minutes ago)

...if player characters aren't at liberty to move between campaigns, then ultimately no, they don't have agency: they're just ephemeral labor playing-out the DM's narrative with nothing to show for it afterward...

...mind, i'm not damning that arrangement - some folks enjoy the transient experience - but i have no interest in investing my own creative energy toward anything that i don't keep...

^(i^ ^already^ ^deal^ ^with^ ^that^ ^sixty-five^ ^hours^ ^every^ ^week^ ^and^ ^remuneration^ ^barely^ ^suffices^ ^to^ ^stay^ ^my^ ^contempt)^