this post was submitted on 16 Sep 2023
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Facebook's VR Headset Not Selling, Literally Giving It Away::Last fall, Meta-formerly-Facebook unveiled its Meta Quest Pro, a long-rumored, higher-end follow-up to the company's best-selling Quest 2 VR headset. The sleek device, which initially went on sale for an eye-watering $1,500, has really struggled to catch on since then, just as we predicted at the time. And, as Mixed Reality News reports, Meta is […]

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[–] Fiivemacs@lemmy.ca 23 points 9 months ago (2 children)

No shit...the day my occulus rift got bought and whored out by Facebook was the day I stopped using it.

[–] dual_sport_dork@lemmy.world 6 points 9 months ago* (last edited 9 months ago)

Mine too. My OG Rift is still sitting in a box in my basement. I don't even feel right selling it on, since I'd just be saddling the next user with the same bullshit.

It's fine anyway, since for the purposes I use it for my Reverb is much better.

[–] banneryear1868@lemmy.world 0 points 9 months ago* (last edited 9 months ago)

I kickstarted Oculus and I don't even know where my CV1 is now. It was always a pain to use and made me motion sick, the immersive aspect could be cool but it was actually more of a pain being that closed off from your surroundings. The sensory immersion always seemed like a crutch for games that had no emotional or story component, or even good game mechanics, which is actually more important for immersion.

It also didn't provide a relaxing gaming experience for me. I like to sit back with a snack and a cup of tea and zone out on a game for a bit. With VR I either had to prepare beforehand, or have this weird thing where I had to remember where in the game world I had to reach to find my real world snack or drink. It's also just an ordeal to take the thing on and off. A regular game just one button, go let my dog out, back in. VR it's a chore just to get situated. None of them are comfortable for long term wear either, they all leave marks on your face, your eyes get hot in this weird way, it's gross and distracting.