this post was submitted on 15 Sep 2023
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[–] MooseBoys@lemmy.world 1 points 10 months ago (1 children)

The Halo remakes were shit because they made the “original” version look way worse than it actually was on the original Xbox. The main reason is a handful of clever texturing techniques for bump mapping that they didn’t bother replicating in the remake. The result was much flatter-looking textures.

[–] Hadriscus@lemm.ee 1 points 10 months ago

So ? How is that relevant