this post was submitted on 12 Sep 2023
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Benchmarks on my PC say otherwise (and i use Windows 10).
I’m interested in learning more! What benchmarking software are you using and how are you testing that?
Edit: I looked into it and my information was outdated - support for hardware audio offloading was added back in Windows 8! I still have no idea why they removed it between XP and Windows 8, but I’m glad it’s back.
I reccomend you watch the following video:
https://youtu.be/aFy9jZzDSnY?si=2RA9NI0BOT6PFYn8
But basically, just as it has been since the dawn of PC Gaming, it's a case by case scenario.
However!
If you are dealing with intensive, single thread tasks (AKA Emulating PS2 and higher, or video rendering), you should get a noticeble increase on performance due to the CPU being relegated of audio-related tasks.
And finally, 99.9% of PC users don't need an output higher than 48Khz, 16-Bit. So if you aren't the exception, put your settings around those numbers to enjoy a bit of extra performance.