this post was submitted on 23 Feb 2025
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The game tells you these things though. You have to pay attention.
It’s an RPG before it is an action game. The mechanics align with that - you just might not like traditional CRPGs - which is fine, most don’t which is why Bethesda basically dropped the pretense of their games being RPGs by Skyrim.
Edit: if you want the easiest time in Morrowind - a Redguard. Adrenaline Rush will get you through tough spots. If you’re impatient and willing to sacrifice optimization for speed (which isn’t really that much a big deal), take the Steed as your sign. The Lady is better for optimization and will save you money on bribes.
If you want cheese: steal the lime ware plate on the shelves in the Census and Excise office right as you start the game. Drop it before the guard confronts you, pick it back up after he chews you out. Sell to Arrille, buy equipment matching your best armor skill/weapon skill. Hop over to Addamasartus, clear out, grab the moon sugar, sell to Ravirr in Balmora for one of his “Daedric weapons.”
But really the purpose of the game is that you should be a low level dweeb for a while. Pacing is slower - if you’re going to do the Mage’s Guild - you should be capable of magic. Lots of those early quests are no combat/easy.
It’s an experience about immersion. The gameplay and mechanics are built to facilitate this. You’re supposed to suck at first - that’s why Caius basically tells you to fuck off at the beginning of the game. You do end up with your god power fantasies at the end - by the time you’ve killed two gods and a pretender, you do get to run around one shotting everything. (Better than Sheogorath him-fucking-self getting ganked by a troll because its health pool is in the triple digits.)