this post was submitted on 31 Jan 2025
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It's the way Multiversus went, and it's the way 2XKO will likely go. You need to put your thumbs on certain scales to make the math work out for free to play.
2XKO is already announced as free to play.
I'm talking about possible ways of monetizing these types of games, not 2XKO specifically.
They had already chosen free to play, and I was speaking of the options available to them given that choice.