this post was submitted on 29 Aug 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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[–] Floey@lemm.ee 3 points 10 months ago (6 children)

I didn't get many bugs with later content, but a big problem with later content is that the player gets immensely stronger but enemies stay about the same. It also becomes way too easy to pass out of combat checks. I doubt this will be fixed any time soon, maybe in the future they will add a new difficulty.

[–] Eccitaze@yiffit.net 1 points 10 months ago (3 children)

I think it's sorta okay that the enemies don't get too much stronger, especially since (at least for casters) a lot of the added power comes in the form of gaining access to stupidly OP spells like Hypnotic Pattern. I don't think it would be very fun if enemies started using tactics that amounted to "Hahaha, I rolled higher initiative so now you don't get to play for the next three rounds while I can do whatever I want."

[–] Schlock@beehaw.org 1 points 10 months ago

“Hahaha, I rolled higher initiative so now you don’t get to play for the next three rounds while I can do whatever I want.”

I had to reload multiple fights because the enemies just killed 3-4 of my partymembers before I had my first turn. Random Initiative is really not something I like in Games.

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