this post was submitted on 04 Jan 2025
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I mean, that's totally the point. Apple loves their walled garden.
I don’t know that it is. BigscreenVR is not an Apple product, so your comment doesn’t feel particularly relevant.
They probably chose iPhones because they’re the most common device that has the capacity to get a 3D scan of someone’s face. They’re probably able to get semi-consistent results with this approach, whereas opening things up to the wide variety of IR devices in laptops and Android phones would increase the number of variables and make OP’s frustrating experience even more common.
Oh, the way it was talked about I thought BigscreenVR was an apple product. My bad.